Corpse City [Ongoing] - Version: 0.2.2
Developer:
SilkSpice
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Release Date: 26 June, 2025
Game Size: 1007.77 MB
Censorship: Uncensored
Game Engine: HTML
Current Game Version: 0.2.2 (Ongoing)
Total Views: 4.5K
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Game Informations
“Corpse City 2037” is a browser adventure game about survival in a post-apocalyptic world. After years of isolation in your house bunker, you finally emerge to face the new reality.
The world has plunged into anarchy. The remnants of civilization are scattered settlements of surviving women trying to survive among the ruins of the former world. As one of the few remaining men, you occupy a unique position in this new society.​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 1007.77 MB of free disk space (Recommended to have twice as much free disk space than this).
Corpse City - Ongoing - Version 0.2.2 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Buzzheavier Datanodes Krakenfiles Uploadhaven Vikingfile
Linux Buzzheavier Datanodes Krakenfiles Uploadhaven Vikingfile
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Corpse City Version - 0.2.2?
Added:
Switching tracks in the settings.
New music (The old music is still in the folder, if you want to return it, just replace the new tracks with the old ones from the Music – old music folder)
New location Administration where you can get one recurring and one one-time task (for a one-time task you can get something very useful).
The new interactive location Mistral Estate is connected with a bunker
New enemies “Zombies” and “Scarbourg”
By popular demand, we have added the ability to buy and sell not 1 item at a time, but x10 and bye/sell all
Settings:
Bug Fixes:
I fixed all the bugs that players wrote about, but taking into account the new content, I think that new bugs have emerged somewhere, I ask everyone to report bugs and I will fix them.
Reworked:
Once again, I completely redesigned the Game Style and now I finally like it visually, I put a lot of effort and work into it, I hope you will appreciate it.
I reworked and rewrote some mechanics, nothing changed visually, but the code became at least a little cleaner.
I redesigned the dialog style, created it separately so that the dialog finally looked like a dialog and not a long, uninteresting text.
Finally, I fixed a bug that annoyed absolutely everyone, including me, when there was a lot of free space between buttons and other interface elements, now everything is super organized and doesn’t look like a cat’s poo.
The first images of the locations have been added, I’m working on the rest, in the next few updates I think I’ll be able to bring all the locations to life, I also have plans to bring to life with images some situations that I have already tried in the opening scene with Luna, I think it looks good.
Known Issues:
There are still a lot of changes and it’s hard for me to even remember everything, play and comment, development continues, I work to the best of my ability and most importantly 80% of my time is spent on my work, so sorry if the progress is very slow.
Author’s Note:
The game is still in its early development stage. No element of the game is 100% final, and I’m constantly reworking everything.
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