Project Venus [Ongoing] - Version: 0.2.0
Developer:
Team Venus
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Release Date: 22 July, 2024
Game Size: 2.01 GB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 0.2.0 (Ongoing)
Total Views: 23.1K
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Game Informations
Project Venus is an action horror shooter with Resident Evil vibes. You play as Jillian, common office clerk, who wants to find her sister, but then zombie outbreak changes everything.
However, when there is no law during zombie apocalypse, anything can happen to our busty heroine.
​Start a new game. We made some changes which should be initialized from the beginning.Â
How to install?
- Extract and run
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 2.01 GB of free disk space (Recommended to have twice as much free disk space than this).
Project Venus - Ongoing - Version 0.2.0 Download Links
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Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
Controls:Move - WASD
Interact - space, left mouse button
Inventory - I
Shoot - right mouse button
Reload - R
Menu - ESC
Status window - T
What's New in Project Venus Version - 0.2.0?
- Fixed an issue where elevators triggered a transition during the fight with Mr. X.
- Save problems have been resolved.
- Resolution error has been fixed.
- Bug with medkit prices at sewer traders has been fixed.
- Bullet trajectory logic has been reworked.
- Shooting accuracy has been significantly improved.
- Weapon reload logic has been reworked (reloading is interrupted if the player starts shooting).
- RMB (right mouse button) logic has been revamped: now holding RMB causes continuous firing until the ammo runs out.
- M249 weapon has been enhanced (visual and sound effects).
- Movement while firing automatic weapons is now blocked.
- Added a 3D sound system.
- Added a new “ABSonDamage” feature that plays a sound when damage is dealt.
- Zombies on the map now have voice lines.
- Pathfinding system has been improved and optimized (the number of simultaneous enemies on the map has greatly increased. FPS on older PCs should improve during high-load moments).
- Added a new item search mechanic.
- AI for allies has been significantly improved.
- Fixed minor visual bugs.
- Camera core added (the camera now moves smoothly with a slight delay, zooming and other features are now available).
- Spawner logic has been reworked.
- Loot generation logic on the map has been reworked.
- Loot system improved (sprite sizes reduced by 50%, dynamic ID pooling system added to prevent ID loss in loot objects).
- Save system core created (autosaves every 5 minutes to the first slot; all saves, except autosaves, now display the map name and a screenshot).
- Added a load button in the ESC menu.
- Cheat menu for ammo has been created and added.
- Adrenaline duration doubled.
- Lockpicking mini-game created.
- 10 new maps added (Act 2).
- New zombies added
The renders are still in production.
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