Ero Dungeons [Finished] - Version: Patch 3.1
Developer:
Madodev
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Release Date: 18 July, 2025
Game Size: 214.3 MB
Censorship: Uncensored
Game Engine: Others
Current Game Version: Patch 3.1 (Finished)
Total Views: 59.7K
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Game Informations
Like Darkest Dungeon, but lewd.
You are to establish a new adventurers’ guild in the wastes to the North. However, a corrupting miasma of unsatiable lust still seeps the soil. Send your brave adventurers (female) forth to claim these forbidden lands. But beware, lead and train them well, lest their minds and souls be corrupted by the depraved creatures of these wastes. They will stop at nothing to kidnap your daring adventurers and subject them to unspeakably lewd horrors. So expand your fledgling guild, overcome those misbegotten instruments of desire, and fight your way towards the lewdest dungeon.​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 214.3 MB of free disk space (Recommended to have twice as much free disk space than this).
Ero Dungeons - Finished - Version Patch 3.1 Download Links
Confused about how the downloading works? Here is a handy guide
Android APK Fileknot Transfaze Fileknot (Old Patch v2.1) Transfaze (Old Patch v2.1)
Mac OS Fileknot Transfaze Fileknot (Old Patch v2.1) Transfaze (Old Patch v2.1)
Linux Fileknot Transfaze Fileknot (Old Patch v2.1) Transfaze (Old Patch v2.1)
Android APK Delafil Pixeldrain Buzzheavier Vikingfile Krakenfiles (Old Patch v2.1) Mega (Old Patch v2.1) Mixdrop (Old Patch v2.1) Workupload (Old Patch v2.1)
Mac OS Delafil Mega Pixeldrain Buzzheavier Vikingfile Krakenfiles (Old Patch v2.1) Mega (Old Patch v2.1) Mixdrop (Old Patch v2.1)
Linux Delafil Mega Pixeldrain Buzzheavier Vikingfile Mega (Old Patch v2.1) Krakenfiles (Old Patch v2.1) Mixdrop (Old Patch v2.1)
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
MODSCheat Table: FILEKNOT - ANONZIP
How do I get a copy of Cheat Engine:
There are several ways to download the tool:
- Official Cheat Engine website - a free, compiled executable. While installing, make sure you decline all adware
- Dark Byte's Patreon - $2.5/mo membership to get the latest releases and hotfixes already compiled
- Cheat Engine Github - if you want to compile it or CE github releases
NB: Cheat Engine is available on Windows and MacOS only.
NB: Make sure you have the LATEST or at least a penultimate version of CE when using others' cheat tables to avoid incompatibility issues
How does Cheat Engine work:
It's basically a debugging tool on steroids. There's a lot to unpack on how it works, but my scripts rely on AOB signatures (be they hardcoded ASM cheats, pointers with offsets, etc) and LUA scripting. The challenge is to create consistent and resilient cheats working between versions, but there's nothing permanent with compilers and optimizations.
AOB signatures work like this: a byte signature is scanned to find the first match in the .text (code) section, then CE gracefully injects a detour jump to the allocated cheat script (or in a code cave) that tweaks the game behavior and then returns to the next instruction after the injection. Sometimes AOB-based cheat scripts modify a function's behavior in-place.
Lua scripts that are running in the CE's lua engine are basically meta-scripts to extend CE's functionality with a neat API.
Where do I put a cheat table / .CT file:
Wherever you deem suitable, usually tables are standalone .CT files and making dependencies for them isn't a good practice. When you run a cheat table, it's loaded into and interpreted by Cheat Engine.
How to use Cheat Engine:
First of all, make sure your Cheat Engine instance is running with administrator rights to make sure it is able to read, write to memory properly. To do that, you can grant administrator rights by clicking RMB on Cheat Engine shortcut (to open its context menu), then go to Properties -> Compatibility (tab) and tick 'Run this program as an administrator'. Likewise, you can go to CE settings (when in the CE GUI, Edit->Settings) you can also find 'Always attempt to launch as admin' option. Or if you need it once, just run CE as an administrator (RMB on the CE shortcut, 'Run as an administrator'
For cases when tables DON'T have an attach script in them:
When Cheat Engine is opened and/if a cheat table for a specific game is loaded into it, the first thing that's needed is to attach to the specific game executable.
Attach button is highlighted:
After pressing this button, you will see active processes with their PIDs exposed by Windows. If you struggle to find yours, check other tabs, there are 3 of them: Application, Processes, Windows.
For cases when tables DO have an attach script in them:
You'll see a script like *this*, just activate the checkbox. Does it fail to attach? Please read 'Why does the attach script fails when I activate it?' below
Attach script:
Once you are attached, activate other scripts that you need and have fun. Usually scripts are quite simple to use, but if there are instructions, just follow them to make it work. Sometimes certain actions are required for scripts to work properly, .e.g pressing a button to catch a pointer, loading into the game/level world to ensure a character actor is constructed, etc.
Sometimes scripts will fail to be executed. Usually the error will be written in the context menu of a script that's failed (just click RMB on the failed script, the first row will be the error message). Some scripts may print errors/tracebacks into the CE Lua Engine output window: either way, when you report an error, provide the reason WHY it fails.
Error Example: AOB not found:
If a script activates, but the intended behavior is not achieved (you'd be lucky if it doesn't crash though), most probably there was a game update that touched offsets (provided the table was based on any, which is probably the case) - a new field added, hence game compiled differently, a different game engine version used, or whatever that caused the shift. That means the table has to be updated - it's obvious if the game was updated recently, but the table was posted long before.
ALSO: go to 'OK, I'm attached to the game correctly, but next scripts fail to run OR crash the game. What's wrong?'
What's New in Ero Dungeons Version - Patch 3.1?
- New Custom Rule: Simplified Levelling (only defeat enemies, deal damage, heal, and complete dungeons, goals can occur)
- New Custom Rule: Kidnap Protection (defeated adventurers are safely teleported to the guild).
- New Custom Rule: No Signet Rings
- New Custom Rule: Two Grapple Limit (a bit more spice than 1, but not as run ending as 4)
- Made it more clear what “Purge all Saved Points” means in the New Game Rule Selection.
- Dagger of Domination and Rapier of Doubt now apply the user’s physical damage to their DoTs.
- Strengthened the Death Mask from 69% to 169% damage increase.
- The Chatterbox quirk no longer causes stuns on partymembers but lowers their saves instead, as the random stuns were confusing people.
- You can now enable segmented health bars in the settings, thanks Lokuzt!
- Added usage restrictions to the move Heartsong.
- New scripts for modders: “has_mod”, “custom_param”, “above_custom_param”, “below_custom_param”.
Bugfixes:
- The game would crash internally if randf() would roll exactly 1.0 when being used for picking a random value from an array. Leading to a 1 in 10mln chance of crashing the game.
- Fixed a crash when fighting the Ratkin Cantus in the final dungeon.
- The motherly quirk was based on the parasite growth speed instead of parasite size.
- Typo fixes.
- Spiderlings always grew to be Warspiders instead of it being random.
- The provision counter counted stacks instead of individual provisions.
- The siphon purity move from the Staff of Purity was working backwards.
- The Technician doll would also apply Expose to allies.
- Fixed some incorrect stairs in the final dungeon.
- Reinforcements could break in encounters with reduced combat width.
- The rogue’s pompons could make the replacing moves not deselectable if all move slots were occupied.
- Applicable tokens are now calculated just in time instead of being cached. This prevents double counting of Token, Token- and Token+, and probably some other bugs as well.
- Catalog completion was counted incorrectly.
- The Tethering Pull had its effect reversed.
- Fixed several minimap issues in the Kraken dungeon.
- MilkingMachine and SlaveMerchant maintained collision after being removed.
- Rubber Rapier looked exactly the same as the Rapier.
- Aletheia’s Crest of Curiosity wasn’t working.
- The “extra” slot and any modded slots weren’t included when filtering items by slot.
- Subtitles when the voice was muted would only last 0.5sec instead of the length of the voice clip.
- Doll boxes (which can’t be obtained) are no longer needed for the Catalog.
- Saryth’s infamy would be removed immediately upon ending a dungeon.
- The enemy’s backstomp would move her forward instead of the target.
- Fluffbunny ears were broken and didn’t increase Libido.
- After a free move, all future floaters for the user would appear above the target that action.
- Alisza’s heal lust recoil triggered when she was healing instead of being healed.
- Sometimes an additional tail would show under petgirl sprites.
- The “Cursed Stagecoach” destiny point perk didn’t work if you also transferred adventurers while ascending.
- Latexified hair would behave weirdly with the equine hood.
- The sisters quirk would trigger when Yu was at low health instead of Vian.
- Mantras (unless they were added very recently) wouldn’t show up on the damage tooltips, and were probably broken in some other ways as well.
- Max Morale and Mission Count weren’t shown correctly in the Guild panel.
- Fixed error when running equip_cursed_from_inventory with Forevix.
- Fixed an error when Momiji takes damage.
- Parasites for presets weren’t generated correctly.
- Multiple “remove_tokens” commands for the same token didn’t count.
- Rerecorded the Pigsty line.
- Multiple fixes for the Forevix preset.
- Chance rolls were out of 101 instead of 100.
- Mission quests didn’t give out any money/mana/gear rewards until you reloaded
- Quell’s Frostweave didn’t work and her affliction chances didn’t add up to 100%.
- Two curios couldn’t be 100% completed in the Curio Catalog.
- The add_wear_to_ally script applied the item to the user not an ally.
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