Terminal Desires [Ongoing] - Version: 0.10 Beta 4
Developer:
Jimjim
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Release Date: 1st May, 2024
Game Size: 2.12 GB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 0.10 Beta 4 (Ongoing)
Total Views: 95.2K
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Game Informations
Terminal Desires is an erotic, zombie themed, role playing game made with RPG Maker MV. Set in a fictional version of Earth where incredibly skimpy outfits and huge proportions are the norm. Control police officer Tiffany Neil as she and her partner investigate a mysterious distress signal from the small, secluded town of ‘Ashton Lake’ and uncover the horrors within.
Explore the town, face fearsome enemies in combat, make important story defining decisions and sexual choices. Will she submit to her every desire? Or will she resist and uncover the shocking truth hidden deep within the town’s walls? Her fate, along with the town’s is yours to decide…
How to install?
- Extract to desired location.
- Click on "Game.exe" to start playing.
- Bestiality Patch Installation: Simply overwrite the base game files. Enable content in-game with "Toggle Optional Content" key item. or via the options menu in v0.10+
- Instructions for New quests/scenes:
To get the Vanessa Impregnation Quest:
1. Side with Dr. Milburn on Day 1.
2. Complete "Vanessa's House" Quest.
3. Talk to Dr. Milburn in the basement.
To get the Jasper Quest:
1. Find Jasper in the South Western Alley (Next to Robert's Shed.):
2. In order to trigger Hitomi's scene, she must be free & you must Complete "Hitomi's House" Quest. Do this preferably before the start of Jasper's quest, but at least before you enter the corner store in the east side of town.
3. Complete Jasper's quest to get Tiffany's Scene.
To find the Sewer Zombies:
1. There's a boarded up building in the east part of town, east of Hitomi's house.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 2.12 GB of free disk space (Recommended to have twice as much free disk space than this).
Terminal Desires - Ongoing - Version 0.10 Beta 4 Download Links
Confused about how the downloading works? Here is a handy guide
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
Speed Mod: FILEKNOT - ANONZIPSpeed Mod Installation:
Just extract in the game folder, merge and overwrite when asked
Or you can edit the file yourself and play with the value to adjust the speed and see if it stay smooth
Terminal_Desires\www\js -> rpg_objects.js
Search for : "return Math.pow(2, this.realMoveSpeed()) / 256;"
It's at line line 6369,but it can be different in other games
Change the 256 to 128 ( lower is faster)
Works on every rpgm MV games, so if you play a MV game a bit too slow, use the same technique
( change the value manually, don't use this modified file, you don't know if the dev did something custom in his rpg_objects.js file that you could mess up by replacing the entire file )
What's New in Terminal Desires Version - 0.10 Beta 4?
v0.10 – BETA 4 [16/AUG/2024]
* Added the Dr. Milburn “heals” Iris Story Sex Scene.
– Escort Iris to the Pharmacy while sided with Dr. Milburn.
* Added the Zombie Iris vs Tiffany Combat + Sex Scene.
– Lose or Submit to any zombie while escorting Iris to the Pharmacy and she’ll become infected.
* Added the Midget Zombie vs Tiffany Combat + Sex Scene.
– In this build, the only way to encounter this enemy is to allow Iris to become infected.
– So lose or Submit to any zombie while she escorting her to the Pharmacy.
^ If you have already completed Iris’ quest in your existing save, simply view the 3 new scenes from the Gallery. As the game data has already been recorded in your save, there’s no need to restart.
* Adjusted Vanessa’s Outfit Repair Kit crafting to give the player more control over how many kits are crafted.
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KNOWN ISSUES:
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– You may have to whitelist “Game.exe” if your security software falsely quarantines it, preventing the game from launching.
– You may encounter a crash with no error message during a story scene that features a boss fight. This appears to be due to the handling of music tracks for boss fights.
^ You may be able to fix these crashes by going to your PC’s Sound Settings -> Output Device Properties -> Additional Device properties -> Advanced -> And then selecting a 16 bit 48000Hz Default Format.
– Only if you made a save file in the original BETA 1 upload: Loading that save file may give a repeating “Loading Error” message prompting the player to “Retry”.
^ This can be fixed by overwriting the save the file while receiving the error message, then -> closing the game, then -> relaunching the game and loading that overwritten save file.
^ You will then be able to resume playing that save file without the repeating error message.
– Changing the “Text Speed” option from the default value of 10, will cause issues with the timing of certain voice lines that are set to auto-progress their associated dialogue boxes. In particular, the “instant” value will likely cause these voice lines to be cut off before the line has finished playing.
– The “PROGRESS” statistic may not correctly add up to 100% even after completing every current piece of content possible.
– The Zombies from the club section on “Casino – Floor 1″(Day 2) will not pause their movement while the player navigates the in-game(map-based) menus; e.g. the progression submenus.
– Zombies may climb on top of the “Casino – Basement 3” shipping crates on Day 2, after Tiffany herself climbs up.
– When “Autosave on Map Load” is enabled, the act of loading any save file will often cause a new Autosave to be made in one of the 3 designated slots. This could cause an autosave you wished to keep to be overwritten, so remember to occasionally make manual saves. Pressing ‘2’ Will allow you to create a named save, which is useful for reminding yourself which part of the game that save was up to.
– The “HP Bug”, where Tiffany’s Health is not at Max HP despite taking no damage, may be back due to the new Level-Up features that have yet to be taken into consideration.
– When first entering the Casino, Terry’s Flashlight beam has a tendency to lag behind his current position when he starts to move.
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