Nakara [Finished] - Version: 1.0
Developer:
Redspike
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Release Date: 12 September, 2025
Game Size: 602.2 MB
Censorship: Partially
Game Engine: Others
Current Game Version: 1.0 (Finished)
Total Views: 32.2K
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Game Informations
A Lewd pixel art doom-style 1st person slasher platformer game where you have to complete the mission goal
and slay monster girls or be caught and fucked​.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 602.2 MB of free disk space (Recommended to have twice as much free disk space than this).
Nakara - Finished - Version 1.0 Download Links
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What's New in Nakara Version - 1.0?
New Labyrinth: The edge of the labyrinth
With all the Magic Rings collected, Ernest regained the power of a true hero after the Goddess blessed him once more.
However, Nakara sensed his power and sent him to the edge of the Labyrinth: where no survivors have ever reached alive.
She became stronger than before by continuously absorbing the Mana stolen from humans and amassed here.
Ernest’s power is back, but he also should be prepared for the overwhelming magical aura flowing in this uncharted zone.
At the Labyrinth’s end, the final battle with Nakara is inevitable.
Final boss: Nakara
After entering the era of peace, Nakara did not lost her kind’s violent instinct, and went persistent in bringing it back to other monsters.
Outraged over them going soft on humans, she started developing lethal power by researching magic to bring back the violent days.
She created every Labyrinth with her dark magic and is planning to harvest Mana by using monsters that are under the libido stimulating spell.
After beating 8 levels, you can fight against her at ‘The Edge of the Labyrinth’.
New Monster: Nakara’s Servants
The Servants are Nakara’s spectral creations that only follow her orders. Looking similar to their spooky master, they pursue the survivor by floating around.
The Servants only roam around the surroundings and add curses to the player instead of attacking. Each separated one isn’t really a threat, but can be a total menace if they group up, especially in large numbers.
Ernest’s Awakening
Ernest’s abilities receive a buff as he fully unlocks the strength of a hero.
- The removal of Magic Sword’s time limit.
- Dual usage on Magic Sword and Ring Grab.
- Ranged wave attack in a certain period of time upon getting full Mana.
Improvements
- Added a detailed opening sequence.
- Added a tutorial to the Subspace.
- Added a dialogue sequence after first getting a Ring Snap.
- Changed the warning messages for Lunatic Night and Soul Prison to be delivered via Victor’s dialogues.
- Optimized the game for high frame rate performance.
- Slightly reduced the preparation time for Moguring to ambush.
- Lamia Guards now attack significantly less if they’re behind the player.
- Slowed down the Lamia Guards’ projectile speed.
Bugfixes
- Fixed the crashing error caused by Kitsunes being vanquished after affecting a charming spell on the player.
- Fixed the bug where the Magic Sword never gets deactivated despite reaching the duration of ‘Mana Retention’ Buff Ring.
- Fixed the bug where the Magic Sword couldn’t restore Mana in post-duration right after getting ‘Mana Retention’ Buff Ring during its activation.
- Fixed the bug where the Magic Sword couldn’t restore Mana after picking up and throwing Kanabo while equipping ‘Mana Storage’ Buff during its activation.
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