The First Gods [Ongoing] - Version: 0.1.2.1
Developer:
Kaspeli
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Release Date: 8 March, 2026
Game Size: 339.46 MB
Censorship: Uncensored
Game Engine: HTML
Current Game Version: 0.1.2.1 (Ongoing)
Total Views: 182
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Game Informations
The First Gods is a grimdark strategy/RPG hybrid set in a young world, where you step into the role of a mysterious being destined to guide a fragile tribe through the ages—until it becomes a civilization. Endure famine, war, the cruelty of the wild, and the schemes of rival godlings as you shape the lands and peoples around you… and discover how their fear, faith, and desire will shape what kind of god you ultimately become.​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 339.46 MB of free disk space (Recommended to have twice as much free disk space than this).
The First Gods - Ongoing - Version 0.1.2.1 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Gofile Pixeldrain Mega Vikingfile Workupload
Linux Gofile Pixeldrain Mega Vikingfile Workupload
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in The First Gods Version - 0.1.2.1?
Highlights
- Major progression update: the Inventory, Artifact, and Crafting systems are now in, alongside the new Power Limit system and Max Inventory Size.
- New content drop: added 20 new items, the Strange Stone artifact, and the beginning of the Payback quest.
- New event content: added The Day After, Heart To Heart, Scouting Mission, Eyes in the Daylight, and Eyes in the Dark.
- Crafting + UI improvements: you can now choose crafting categories, the Inventory / Artifact / Crafting UI has been further improved, and Bone Awl has been renamed to Stitching Needle.
- Audio/visual upgrade: added separate SFX and Music volume sliders, 2 new music tracks, some animations, and some sound effects.
- Fixes + polish: removed empty effect passages for events that don’t use them, fixed the Save Slot turn counter, fixed typos, fixed the missing GIF in Food Surplus, and fixed a bug where multiple tribes could trigger raid/trade events on the same turn.
Full changelog
Core Systems & Progression
- [SYSTEM] Added the Inventory system.
- [SYSTEM] Added the Artifact system.
- [SYSTEM/CRAFTING] Added the Crafting system.
- [SYSTEM/PROGRESSION] Added Power Limit.
- [SYSTEM/INVENTORY] Added Max Inventory Size (will be tweaked further).
Items, Artifacts & Crafting Content
- [ITEMS] Added 20 new items.
- [ARTIFACT] Added the Strange Stone artifact.
- [CRAFTING/QOL] Added the ability to choose crafting category.
- [ITEMS/NAME] Renamed Bone Awl to Stitching Needle.
Events & Quest Content
- [EVENT] Added The Day After major event.
- [EVENT] Added Heart To Heart major event (must finish Valued Item quest).
- [EVENT] Added Scouting Mission major event (requires Outcast).
- [EVENT] Added Eyes in the Daylight major event (requires Outcast + failed/succeeded brother quest).
- [EVENT] Added Eyes in the Dark minor event (requires Outcast + failed/succeeded brother quest).
- [QUEST] Added the beginning of the Payback quest.
UI / UX, Audio & Visuals
- [AUDIO/UI] Added separate SFX and Music volume sliders.
- [UI] Further worked on the Inventory, Artifact, and Crafting UI.
- [AUDIO] Added 2 new music tracks.
- [VISUALS] Added some animations.
- [AUDIO] Added some sound effects.
Fixes & Maintenance
- [EVENT/UI] Removed empty effect passages for events that don’t have them.
- [BUGFIX] Fixed Save Slot turn counter.
- [BUGFIX] Fixed various typos.
- [EVENT/VISUALS] Fixed GIF not appearing in the Food Surplus event.
- [BUGFIX] Fixed a bug where multiple tribes could trigger raid/trade events on the same turn.
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