Sizeplay [Ongoing] - Version: 10.2025.2
Developer:
SizeMage
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Release Date: 08 December, 2025
Game Size: 5.18 GB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 10.2025.2 (Ongoing)
Total Views: 46.4K
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Game Informations
You play as a random guy trying to have fun.
There is no story yet, but in future this will be open world game with a story.
The game is reliant on minigames and there is no annoying “attack” spam.​
How to install?
- Extract and play.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 5.18 GB of free disk space (Recommended to have twice as much free disk space than this).
Sizeplay - Ongoing - Version 10.2025.2 Download Links
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What's New in Sizeplay Version - 10.2025.2?
- Upon starting a new game, you can no longer use the option “SWITCH TO SAPPHIRE”. However, don’t worry, it will appear again once you reach chapter 2. Same for Sapphire (will appear after you finish introductory quest).
You won’t be able to complete Sapphire’s quest with male character though and at the moment male character cannot enter Downtown area nor can Sapphire enter Tess area. (This will change very soon).
CHARACTERS:
Sapphire:
- Sapphire gained 4 new scenes and 2 minigames.
- One minigame is reworked and updated with better art (Stomping minigame).
NEW AREAS:
- There are three new areas in the game. Two of them belong to Downtown and one is a supermarket. Downtown will have many more areas, but I’ve learned my lesson from Mansion and made them separate.
At the moment, in these areas there are male spawns all around. Depending on which area, there is different number of them possible on map. (For example area when you leave your apartment can have up to 5 males roaming around). They are sometimes scattered around and sometimes spawn close to each other.
NEW SYSTEMS AND MECHANICS:
Karma system:
- Karma system has been implemented in the game.
Depending on your choices, Sapphire can gain good or bad karma. Doing evil deeds will inevitably turn Sapphire evil, which will actually change her character.
If Sapphire turns evil, she will enjoy some things more than if she was neutral. This will also change the dialogue of those events as well as images. (this is partially implemented for current scenes).
You can view your current alignment by opening “stats” menu (same one as with the male).
As for stats menu, there are also massive plans for it and they are somewhat written in the game.
Males on map:
- Upon spotting Sapphire, males will flee. If Sapphire catches them, she will have options to choose from, either (capturing them, eliminating them or letting them go at the moment).
If Sapphire wants to capture a male, there is a chance that he will stay frozen in fear and Sapphire will be able to capture him without any issues. There is also a chance that male will try to run away, allowing you to chase him in a minigame. (Likewise when trying to Eliminate them).
This will evolve overtime as there are big plans for it.
Captured males:
- In previous test version you could use captured male from your inventory and options would pop up. It works exactly the same way, however there will be changes as I add more events. For example, you won’t be able to do UB events in middle of the street, you will have designated locations where you will be able to do so.
POLL CLOTHING RESULTS: Clothing system:
- Due to the results of previous poll, players have complete freedom in regards to what they wear (if they wear anything) no matter the location.
- The other thing that I wanted to say in regards to this is that I don’t know how new events will behave on slower devices as I cannot test this (what might occur is clothes loading slowly onto the character, so keep that in mind).
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