VoidBound [Ongoing] - Version: 0.7a
Developer:
Cursed-Atelier
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Release Date: 21 February, 2026
Game Size: 4.81 GB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 0.7a (Ongoing)
Total Views: 36.4K
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Game Informations
VoidBound plunges you into a sultry sci-fi universe where Earth has become entangled in an intergalactic web of war and unbridled desire. Step into the thigh-high boots of Caly, a seductive and adorkable space mercenary whose mastery of both combat and carnal pleasures makes her humanity’s most irresistible hope for survival.
Customize your arsenal of powerful weapons and unlock a tantalizing collection of revealing outfits as you explore exotic worlds brimming with lustful alien species and deadly robotic adversaries.
Every heated battle and steamy encounter presents a choice: focus on your mission to save Earth, or submit to the erotic mysteries these eager civilizations offer. Your tactical prowess and bedroom decisions will ripple across the cosmos, shaping not just your adventures, but the fate of entire civilizations.
Will you dominate both the battlefield and the bedroom to become humanity’s savior, or surrender yourself to the endless pleasures that await in the void?
In this sultry tactical RPG, ultimate victory might just lie in mastering the art of both war and seduction.
The universe awaits your touch – what desires will you fulfill?
How to install?
- Download the game.
- Once the download finishes, if you have 7zip installed already, right click the downloaded file and hit "Extract here"[If you are on Win11, click "Show more Options" first before finding the "Extract here" command.
- Open the extracted folder and double click Game.exe and play.
- About HotFix:
Fixes quests that require resting in the bed to continue, but don't due to a clash.
(Just drop the file in game directory, unzip and overwrite when asked)
System Requirements:
- MINIMUM:
OS: Windows®️ 10 [WINDOWS 7/8.1 NO LONGER SUPPORTED]
Processor: Four Core 2 GHz+ Processor
Memory: 8 GB RAM
Graphics: Nvidia GTX 750 / AMD Radeon HD 7900 or above [At least 4GB of VRAM recommended with WebGL acceleration support]
DirectX: Version 11.0+
Storage: 4 GB available space
Additional Notes: 1280x720 resolution: Lag chance minimal, but consider turning off additional programs anyway as the engine is demanding in certain maps. - RECOMMENDED:
OS: Windows®️ 10/11 [WINDOWS 7/8.1 NO LONGER SUPPORTED]
Processor: Six Core 2 GHz+ Processor
Memory: 12 GB RAM
Graphics: Nvidia GTX 1050TI / AMD RX 570 or above [At least 8GB of VRAM recommended]
DirectX: Version 11.0+
Storage: 8 GB available space
Additional Notes: 1920x1080 ideal resolution. No flicker or lag.
VoidBound - Ongoing - Version 0.7a Download Links
Confused about how the downloading works? Here is a handy guide
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
Game Roadmap on TrelloWalkthrough: FILEKNOT
MaldiVes Emulator Graphical Fix: FILEKNOT
MaldiVes Emulator Graphical Fix Installation:
Unzipping the attached archive and copying the files, replacing the existing ones.
Official Dev Android (Discord Required):
We've a bit of an update today. Important enough to warrant a separate announcement post, so here goes:
VoidBound On Android: Looking for testers!
As VoidBound's completion inches ever closer with each passing day, the team here at CA has decided to explore and expand the game's official compatible platform list. With the popularity of "gaming on the go" skyrocketing these past few years, we've chosen to start with Android mobile operating system first.
Currently, we're approaching the challenge in three ways:
1) Running the game on the smartphone via APK: NOT POSSIBLE CURRENTLY
We're facing technological conversion issues which is preventing VoidBound from running natively off an APK. In simple words- right now we are unable to make the game run on smartphones directly. Work-In-Progress
2) Running the game on PC via BlueStacks: POSSIBLE BUT BROKEN
3) Running the game on the smartphone via Maldives: POSSIBLE
----------
Either way, if you're a pioneer spirit who owns a fairly gaming speced android smartphone device, and is willing to take VoidBound out for a spin for testing and feedback, please join us on our Discord! We have prepared a special role and a separate channel to discuss the intricacies of mobile environment.
Goes without saying that relevant installation instructions are available, but to access them please assign yourself a role from the #announcements channel! You can also jump to the post by following this direct link!
And that is all to it. If you have any queries or doubts, feel free to reach out to us at anytime.
What's New in VoidBound Version - 0.7a?
New Content:
- Added 2 new H scenes with Ellie
- Added 2 new Ecchi moments with Ellie
- Added 38 new CGs
- Added 12 new sprites
- Added 1 new audio track
- Added 6 new maps
- Added new Gallery Maps
- Scenarios are sorted after locations now, requiring players to have finished story specific areas to unlock all the scenes in the respected dungeon (this might change depending on player feedback)
- You can now teleport to the Gallery now by hitting Escape > Menu and then following the Journal Expansion of the orc dungeon
In-Game Fixes: ️
- New enemy placements and routes re-imagined for existing events
- Arming the prisoner sequence tweaked
- Orc patrol will reach Caly much quicker now
- Fixed a particular blood pool pattern after that event finishes in Caly’s defeat. Originally it’d swipe with another blood spot
- Ellie’s rescue event overhauled
- The older placeholder scenario, where one of Ellie’s hands is free and is trying to unlock the console, is now gone and replaced with a proper CG sequence
- Ellie will now jump out of the machine immediately after the CG sequence ends matching the impression of the art. She and Caly will also start moving while having the next set of conversations
- Fixed Ellie sometimes blocking Caly if players hold Ctrl/Enter, essentially soft locking the event
- Straight after this scenario ends and Armory is activated, the spot at which Ellie’s “rescued” sprite stands, would cause a region block. It’s now fixed and passable
- Fixed milking moaning sounds continuing on even after freeing all prisoners
- Armory event tweaked further
- In the event of Caly getting defeated, the first orc getting shot will have a blood pool underneath him.
- Same in the event of Caly winning too, though it’s the ambushing orc that will get splattered
- When Ellie shoots the orcs, she will now turn to face them first, mimicking better realism
- Orc name tags now have spaces in between them e.g Orc3 is now Orc 3, Ambushing Orc and Coward Orc. [Same name fixes were added to Milking Zone scenes too]
- Fixed a bug in Yagnar’s room where the trauma pack storage box would block players in if they moved to the left after looting it.
- Moaning sounds will now correctly trigger on and off during the milking pillory/bed scene.
- Gallery Specific Updates
- Added Image Preview to all scenes in the gallery
- Improved Gallery load time
- Fixed Gallery Vent and Seduction not having an exit branch
- (Possibly) Fixed portal gate placement to be correct right away, rather than after dialogues
- Disabled Gallery menu point while on interactive maps
- Fixed an issue where when players returned to the Orc Dungeon it’d cause the escape sequence event to trigger again
- Added a dedicated exit button to the orc ship when returning back to the Orc ship after clearing it
- New updates to Crimson Strip dialogues
- Three NPCs are now going to have different dialogues based on if Caly worked there before or not.
- Some dialogues have further variation based on Caly’s corruption factor being higher than 10.
- Fixed a clash between active Orc and Slime quest-lines where the game would soft lock when players tried to go to bed on Setek
- Battle speed is now saved during combat
- Fixed chasing loop bug when in Exhibition Mode
- Fixed an issue with the Dildo Collection quest-line whereby if the player keeps talking to Xaide Shopkeep after buying the schematic for the first time, they’ll be able to continue buying it over and over again
- Fixed(again) Haar’s sprite collision becoming passable through in his apartment
- Fixed all the museum sprites in the Auction House going invisible when interacting with the quest NPC from the wrong direction
- Various wrong command, bug and grammar fixes
- Lots of ground work for the 0.7.1 patch that will bring massive changes to the weapon mods
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