Rogue-like: Evolution [Ongoing] - Version: 0.991f
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Release Date: 26 July, 2020
Game Size: 104.1 MB
Game Engine: Ren'Py
Current Game Version: 0.991f (Ongoing)
Total Views: 44,065 views
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A Renpy game created by the artist Oni. The premise of the game is you are a new Mutant who has the ability to be immune to all other Mutant powers (updates will expand and add more powers in the future) including the girl with the deadly touch Rogue. She’s intrigued and susceptible to your influence so you can either play nice and show her the love she’s been missing or train her to be your lap dog.
How to install?
- Extract to desired location.
- Click on "Rogue-Like.exe" to start playing.
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 104.1 MB of free disk space (Recommended to have twice as much free disk space than this).
Walkthrough and GuideConsole Variables
(Press Shift+O to open console. If it doesn't work then read this tutorial.)
- Upper and lower case letters ARE important!!!>Player StatsPlayername = “Zero”
P_Male = 1
R_Petname = “sugar” # What Rogue calls the player
R_Petnames = [“sugar”]
R_Pet = “Rogue” # What player calls Rogue
R_Pets = [“Rogue”]
K_Petname = “sweetie” # What Rogue calls the player
K_Petnames = [“sweetie”]
K_Pet = “Kitty” # What player calls Rogue
K_Pets = [“Kitty”]
P_Semen = 2
P_Semen_Max = 3
P_Focus = 0
P_FocusX = 0
P_XP = 0
P_StatPoints = 0
P_XPgoal = 100
P_Lvl = 1
P_Traits = [ ]
P_RecentActions = [ ]
P_DailyActions = [ ]>Player Inventory Variables
P_Income = 12 # How much money player makes each day
P_Cash = 20 # Modify the Cash>Rogue Stats [R] / Kitty Stats [K] (for Kitty Stats change 'R' for 'K')
R_Love = 500 # Remenber lowest=0, full=1000
R_Inbt = 0 # Remenber lowest=0, full=1000
R_Obed = 0 # Remenber lowest=0, full=1000
R_Lust = 10 # Remenber lowest=0, full=1000
R_LikeKitty = 600
R_Addict = 0 # How addicted she is
R_Addictionrate = 0 # How fast her addiciton rises
R_AddictStore = 0 # Stores her base addiction level
R_Resistance = 0 # How fast her rate falls
R_OCount = 0 # Orgasm counter
R_Loose = 0
R_XP = 0
R_Cheated = 0 # Number of times player cheated on Rogue
R_Break = [0,0] # Minimum time between / total number of break-ups
R_StatPoints = 0
R_XPgoal = 100
R_Lvl = 0
R_Rep = 80
R_Shame = 0 # Shame amount Rogue generates with current clothing/action
R_Taboo = 0 # Taboo level of the location Rogue is at when not with player>Sexual Encounters
R_Action = 3
R_MaxAction = 3
R_Caught = 0
R_Kissed = 0 # How many times Rogue and player have kissedMain ones I use below:P_Income
R_MaxActionAdd +=(number) to increase score) or -=(number) to decrease score) at the end of those. no spaces
What's New in Rogue-like: Evolution Version - 0.991f?
Sorry about the delay on this one. It should clean up a few of the bugs, but it’s still not the final 0.991 release since there are some features I’d like to include but haven’t had the time to finish.
It should be noted that pre-0.991 saves will likely still not work in this build, but that is is something I intend to fix before moving to 0.992 development. In the meantime, a patron has noted that if you load a save in 0.990m and then open the “Leave” menu, showing the various places you can go, make a save there, and then load that save in 0.991 and go to a new location, you should be able to continue from there. This should be fine, the issue is not that saves are corrupted or anything, it’s that the game has become confused as to where exactly to “drop” the player into the world.