Portals of Phereon [Ongoing] - Version: 0.28.1.1
Developer:
Syvaron
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Release Date: 12 September, 2024
Game Size: 924.17 MB
Censorship: Uncensored
Game Engine: Unity
Current Game Version: 0.28.1.1 (Ongoing)
Total Views: 83.8K
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Game Informations
Portals of Phereon is an exploration/ management/ breeding / turnbased (on tilemaps) strategy game with Monstergirls.
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How to install?
- Extract to desired location.
- Click on "PoP.exe" to start playing.
- If you are moving your saves to a newer version, only the unlockables.sav is compatible.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 924.17 MB of free disk space (Recommended to have twice as much free disk space than this).
Portals of Phereon - Ongoing - Version 0.28.1.1 Download Links
Windows Gofile Mega Mixdrop Pixeldrain Workupload
Linux Gofile (v0.28.0.1) Mega (v0.28.0.1) Mixdrop (v0.28.0.1) Pixeldrain (v0.28.0.1) Workupload (v0.28.0.1)
Linux Gofile (v0.28.0.1) Mega (v0.28.0.1) Mixdrop (v0.28.0.1) Pixeldrain (v0.28.0.1) Workupload (v0.28.0.1)
Report Broken Links
Report only if Mega link or all links except Mega are unavailable. More details about it
Report only if Mega link or all links except Mega are unavailable. More details about it
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Walkthrough and Guide
All Unlocked Save: FILEKNOT - ANONZIPAll Unlocked Save Installation:
Place the file into
PoP_V*_Data/saveData
, overwriting your own. You must use new saves for some Unlockables
to work (as far as in-game stuff goes, Gallery should be unlocked no matter what), no matter who creates an Unlockables. this needs to be said: Use exact filename and make sure you're not some Unlockables Save:
Unlockables.sav stays compatible for v0.26.1.0.
(normal saves from 0.26.0.0 also seem to work fine, though their full info won't show until saved again. And they'll all be listed as the same ID (which could be edited afterward)
What's New in Portals of Phereon Version - 0.28.1.1?
Small update I mainly made for testing balance etc.
No real new content, but meaningful gameplay changes for 4th mc.
Standard mode:
- New standardized game mode. Almost no randomness for start.
- Trying for a cleaner experience where everyone shares the same difficulty/conditions.
- Start by just choosing an unlocked unique and challenge rank.
- You won’t start with any special traits/modifiers/profession etc.
- Generally more focus on using what you find and adapt along the way.
- Keeps track of highest rank you won standard on each unique.
4th mc:
- Can learn/adapt traits similar to Evo, but less efficient.
- Can also learn inheritable skills to add to adaptable pool.
Characters:
- New special hybrid.
Spirit battles:
- New type of arena battle, similar to daily battles.
- Need to exclusively use spirits.
- Gain spirit based essences every 5 fights won.
- And get a new spirit adaptation potion each fight.
Other:
- Added higher resolution in settings.
- Added a few pictures to combat seduction etc.
- Bugfixes.
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