Nakara [Ongoing] - Version: 0.4
Developer:
Redspike
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Release Date: 28 August, 2024
Game Size: 333.1 MB
Censorship: Uncensored
Game Engine: Others
Current Game Version: 0.4 (Ongoing)
Total Views: 5.6K
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Game Informations
A Lewd pixel art doom-style 1st person slasher platformer game where you have to complete the mission goal
and slay monster girls or be caught and fucked.
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How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 333.1 MB of free disk space (Recommended to have twice as much free disk space than this).
Nakara - Ongoing - Version 0.4 Download Links
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What's New in Nakara Version - 0.4?
New Content and Features
New Labyrinth: Demon Prison
New Labyrinth: Demon Prison
- Built on a cursed earth, this is essentially a place to petrify and confine those who break the order of demons and humans.
- The guards, a gargoyle and a beholder, controlled the prison, as those who were turned into stone statues sometimes used their own power to break the petrification and escape.
- But after Nakara took the demon tribe’s prison, the guards and the convicts, who had lost control under Nakara’s magic, began to attack anyone who set foot in the place.
New Demon Tribe: Gargoyles
- The gargoyle hides among the statues in the labyrinth and waits for her prey to come to her.
- If you approach her or get caught in a trap, she will chase you with great speed.
New demon tribe: Beholder
- If you do not hide under the shadows before the third eye that floats in the labyrinth is opened, the Bifolder will appear before you in a flash and chase you at full speed.
- Unlike other demons, Bifolder does not normally follow the player.
- Instead, when she spots you through her third eye, she will run and attack you at a very fast speed.
- To avoid detection by the beholder, you should hide under shadows where the giant third eye cannot reach you.
- If a player is trapped while a beholder is present, the beholder will then activate its third eye.
- If the third eye is active, the player is bound for a while.
- As the highest demon, Bifolder’s attack removes two hearts.
- It is better to collect the rings as much as possible to avoid being found by her.
Demon Prisoners
- Petrified prisoners of sin also take over the demonic power and attack the survivors.
- If they catch you, you may be safe from the gargoyles and beholders, but if you lose your strength while being held, you will be exploited as it is.
- The sin prisoners present in the demon prisons are in a petrified state, but sometimes they break the petrification and attack the survivors.
- If you are grabbed by them, you do not lose hearts and the guards do not track you.
- However, if you run out of stamina gauge while being held by them, the game is over regardless of the remaining hearts.
- Defeated H-scenes by the guilty prisoners will be added to the memory statues.
UI and Visuals
- The title opening has been added.
- Optimized rain effects in “Path of Trust.”
- Balance and Adjustments
- Banned desert adjustment.
- Changed the demons to follow the player down when they are on top of the labyrinth when changes occur in the labyrinth.
- Adjusted the number of rings in the labyrinth from 389 to 277.
- Added a warp to take into account the large terrain of the labyrinth.
- Dark Forest adjustment
- Fixed the nightmare’s attack speed, which was strangely slow compared to other monsters.
- The Nightmare’s movement method will be changed.
- The Nightmare’s speed will increase rapidly from outside the player’s screen and after a certain amount of time it will become faster than the player.
- If you don’t keep the nightmare in your field of view anymore, you never know when you will be hit.
Bug fixes
- Fixed a problem where buff rings were sometimes placed in overlapping positions.
- Problem solved where buff rings were sometimes not summoned in banned deserts.
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