La Vitalis: Immortal Loss [Ongoing] - Version: 0.53.0
Developer:
B-flat
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Release Date: 09 August, 2026
Game Size: 715.93 MB
Censorship: Uncensored
Game Engine: Unity
Current Game Version: 0.53.0 (Ongoing)
Total Views: 81.3K
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Game Informations
An alluring young student of the medical arts…
A golden kingdom ravaged by an unknown disease…
And the secrets of alchemy that could consume everything…
Vita, an extraordinarily youthful and gifted plague doctor, struggles to find a cure for the strange infection destroying her home.
Having spent her entire life in serious studies, she has no time for relationships or frivolous activities…but for a young, elegant beauty, there are monsters more malicious than viruses…​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 715.93 MB of free disk space (Recommended to have twice as much free disk space than this).
La Vitalis: Immortal Loss - Ongoing - Version 0.53.0 Download Links
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Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in La Vitalis: Immortal Loss Version - 0.53.0?
Update Content
- New enemy: mimic
- New CG scene: mimic
- Fixed a bug where dropping down through some platforms was not possible under certain conditions.
- Fixed missing/incorrect Chinese dialogues and instances incorrectly left in English.
- Fixed an issue where loading a save from before v0.50 would prevent the cloak from being removed properly.
- Fixed texture errors on certain map assets in the Abandoned Basement.
- Fixed a softlock that sometimes occurred when entering a CG event in the Plague-Devouring Frog’s nest.
- Fixed an issue where the level-up window wouldn’t close after confirming an upgrade, interfering with the menu display.
- Fixed inaccurate seams on some map assets.
- Fixed a bug where triggering a thief-related CG while a Crawling Seeder is attached to the heroine would cause the CG event to loop repeatedly.
Miscellaneous
This update introduces a classic monster: the Mimic. (Somewhere in Nightshade Caves)
The CG composition uses a two-stage format, showing the progression from just being grabbed to being dragged into the chest.
The drawing of a new map is also currently underway. The next area will return to a monster-themed zone, please look forward to it.
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