Fractured Veil [Ongoing] - Version: Act 2 v1.9
Developer:
Xeratios
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Release Date: 28 November, 2025
Game Size: 5.42 GB
Censorship: Uncensored
Game Engine: Ren'Py
Current Game Version: Act 2 v1.9 (Ongoing)
Total Views: 2.8K
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Game Informations
Fractured Veil is a 3DCG sandbox visual novel blending free exploration, branching storylines, and corruption mechanics.
You’ll step into a fractured world where choices ripple through every arc — from sleazy poker nights to political debates, from quiet café management to drug-fueled mysteries.
Act 1 introduces the town, desert, trailer park, and mall hubs, each filled with unique characters, side events, and hidden dangers. Build relationships, manage your café, navigate corruption, and uncover the first threads of a much darker story.
How to install?
- Extract the archive.
- Run FracturedVeil.exe (Windows/Linux)
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 5.42 GB of free disk space (Recommended to have twice as much free disk space than this).
Fractured Veil - Ongoing - Version Act 2 v1.9 Download Links
Confused about how the downloading works? Here is a handy guide
Linux Datanodes Gofile Mega Pixeldrain Vikingfile
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Fractured Veil Version - Act 2 v1.9?
- Added content for all three paths of Act 2’s climax.
- Added the official Act 3 teaser.
- Homeless guy now shows up at the trailer park in the evenings.
- Added a new sex scene for the librarian.
- Added additional side quests to improve clarity and progression.
- New quests for the fortune teller after Act 2.
Midnight’s Mischief
- Expanded Midnight’s Mischief content (new interactions + improved flow).
System Updates & Quality of Life
- Improved dynamic return label for quests — now far more accurate.
- Improved and streamlined choice menus across the game.
- Act 1 reliability overhaul: full structural clean-up of Act 1’s quest system.
- Removed all deprecated prerequisite logic in favor of the new dynamic system.
- Corrected dozens of quests to follow the new unified logic.
- Cleaned up redundant quests, improving Act 1 pacing.
Balance & Fixes
- Fixed Act 1 quest lo
ops, double calls from Brenda, and Brenda not calling at all (for good!).
- Fixed desync issues with scheduled quests causing abrupt jumps to the main menu.
- Fixed a bug in Mai’s quest returning to the main menu.
- Fixed instances where the worldmap didn’t hide properly when jumping a label.
- Patch v1.9 now automatically clears the persistent cache to avoid corrupt data (massive stability boost).
- Removed the old system that closed locations automatically due to inconsistent behavior — locations remain open until new logic is implemented.
- Fixed idle/hover states for the stallion bathroom screen (prep for future patches).
- Fixed several minor text typos and inconsistencies throughout the game.
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