Borrowed Lives [Ongoing] - Version: 1.0.4.4
Developer:
Corvienne
Consider supporting the dev if you like the game and want them to do what they love. Click on dev's link for more info.
Release Date: 23 January, 2026
Game Size: 121.78 MB
Censorship: Uncensored
Game Engine: Others
Current Game Version: 1.0.4.4 (Ongoing)
Total Views: 10.0K
Post your problem in our Discord server for faster response. Click here to join.
Game Informations
Borrowed Lives is a text-based sandbox RPG where you explore a medieval fantasy world with dynamic storytelling and tactical combat. You are a Soulbound – a supernatural being inhabiting a dead body. Choose from eight unique origins, each with their own story, skills, and challenges. Build your character’s stats, form relationships, manage survival needs, and make choices that shape your journey through a borrowed life.
How to install?
- Extract and run.
- For Windows: Run Borrowed Lives.exe
- For Android: Install the APK file
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 121.78 MB of free disk space (Recommended to have twice as much free disk space than this).
Borrowed Lives - Ongoing - Version 1.0.4.4 Download Links
Confused about how the downloading works? Here is a handy guide
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
OnlineWhat's New in Borrowed Lives Version - 1.0.4.4?
Character
– Fixed character entity generation preserving existing traits
– Fixed scars and birthmarks generating incorrectly for players
– Rebalanced birthmark and scar chance
– Added weight gain from eating
– Added equipment slot for quivers
– Added beauty gain from certain activities
Combat
– Fixed final attack not granting experience
– Fixed magic abilities not scaling with magic school level
– Fixed transitioning to sex after seducing enemies in combat
– Fixed stalking checks for safe locations
– Fixed stalking checks triggering in inappropriate locations
– Fixed social action frequency and outcome logic
– Fixed reactions prioritizing highest valid skill (parry or dodge)
– Fixed humanoid creatures using first names in combat descriptions
– Fixed ammunition not being counted toward abilities
– Fixed items being unusable during encounters
– Added enemy surrender and player let-go outcomes
– Added stalking chance scaling with stealth skill
– Added proper escape handling for non-stalking encounters
– Added AOE magic abilities correctly hitting multiple targets
– Added passive abilities that trigger automatically each turn
– Added weapon abilities (scythe, whip)
– Added projectile abilities (bombs, pots, throwing knives, darts)
– Added disarm mechanics lasting for the remainder of combat
– Added damage type resistances (bludgeoning, slashing, piercing)
– Added armor resistance based on damage type and body part coverage
– Added encounter scenes before combat begins
– Added support for mixed-group encounters and hordes
– Added enemy threat levels (normal, dangerous, boss)
– Added chance of last-stand attacks on enemy death
– Added agility gain from dodging, parrying, and countering
– Added endurance gain from taking damage
– Added intelligence gain from spellcasting and tactics
– Added willpower gain from resisting status effects
– Added charisma gain from successful social actions
– Added perception and luck gain from landing critical hits
– Added loot table item ranges
– Added hunting encounters
– Added dialogue for social combat abilities
– Changed passive creatures to attempt escape sooner
– Rebalanced stalking frequency
– Rebalanced damage dealt and received
– Rebalanced grappling
Crafting
– Added time-based effects for actions (planting, maintaining, harvesting, feeding, butchering)
– Added output substitution and dynamic value calculation
– Added support for authored works (art and books)
Economy
– Added rebuy tab for market vendors
Environment
– Added climate system (weather and temperature modifiers)
– Added water-based temperature effects
Items
– Added damage type resistances
– Added reduced weight impact for worn equipment
– Added special items (magic bags, quivers)
– Added arrow weight reduction when stored in quivers
– Added loot table item ranges
– Fixed currency display being limited to a single stack
– Fixed coin deduction only checking one stack instead of all
Platform
– Added mod support and access to the mod manager
Settings
– Fixed save slot duplication
– Added desktop scroll on menu open
Sex
– Fixed restraint removal properly cleaning equipment slots
– Fixed clothing checks in “ask” mode
– Fixed sex encounters persisting incorrectly after loading saves
– Fixed incorrect pronouns when actor was on bottom
– Fixed obsolete stalking encounters overriding sex encounter NPCs
– Fixed brothel encounters not behaving like sex scenes
– Added virginity checks for non-vaginal and non-anal actions
– Added prostitution currency distribution
State
– Fixed quests being called with stale state data
– Fixed fainting cooldown not resetting
– Added passive stress gain in stressful locations
– Added cooldown for history arrow key navigation
– Added energy and status checks after save restoration
– Added swim speed scaling from swim skill
– Changed feat point allocation
Story
– Added “wait” choice handling
– Added substitution group support for choices
– Added activities (busking, stealing, scavenging, trapping, diving, woodcutting)
– Added vendor availability messages to choice options
– Fixed choices not appearing when partial requirements were met
World
– Added frozen tundra location: **Cursed Lands**
– Added desert location: **Zaruun**
– Added jungle island location: **Harpago**
– Added lagoon reef location: **Kalune**
– Added placeholder home property purchases
- Do not post same comment twice, your pending comment will be moderated, approved and replied by a stuff soon.
- Do Not ask for new updates/"when it will release" etc unless it is already released by developers. We do not develop games, use common sense.
- Use English Language only.
- You can click the bell icon before commenting to get mail whenever someone replies your comment. Great way to be notified if you are posting questions, be sure to provide correct email in that case.
- If you want to ask features of games like Bugfixing, save file support, new content ideas etc then please contact the game developer, Corvienne .
- You can help us by reporting dead links, wrong informations, new available updates etc in the comment section.








If you have a problem, post in these links. Keep Comment section clean
New Update?
Request here
Install Problems?
Post your problems here
Broken Links?
Let us know here
Bugs in game?
Use this forum to report it