Beat Banger [Ongoing] - Version: 3.494
Developer:
BunFun Games
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Release Date: 17 March, 2024
Game Size: 457.9 MB
Censorship: Uncensored
Game Engine: Others
Current Game Version: 3.494 (Ongoing)
Total Views: 51.6K
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Game Informations
Beat Banger is a simple NSFW rhythm game created using the Godot Engine.
This is BunFan Games’ first ever released project
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 457.9 MB of free disk space (Recommended to have twice as much free disk space than this).
Beat Banger - Ongoing - Version 3.494 Download Links
Mac OS Fileknot (v3.3.0) Anonzip (v3.3.0) Transfaze (v3.3.0) Fileknot (Patches) Anonzip (Patches) Transfaze (Patches)
Linux Fileknot Anonzip Transfaze
Walkthrough and Guide
BugFix: FILEKNOT - ANONZIPBugFix2: FILEKNOT - ANONZIP
Differences from the official build:
- Dawna unlocked;
- fixed a bug due to which, regardless of the selected difficulty of the mod, the first one in the list was always launched;
- fixed incorrectly applied to mods "NEW" tag;
- fixed highscores aren't updating;
- fixed reset of "Play Hands Free" mode in mods:
- fixed transition to select mod screen after completing hands free mode.
SAVE: FILEKNOT - ANONZIP
Save Installation:
- Rename it back to
game.sav
if the file name changed, and put it to%AppData%\Godot\app_userdata\Beat Banger
- (to download save file, right-click on the link and select "Save link as")
MODS: FILEKNOT - ANONZIP
How To Add Mods:
Download the archive of the mod you are interested in and unpack it into the
mods
folder in the game root folder. Each mod should be a folder with files act.cfg
, thumb.png
, etc.
For example:
Beat Banger (game root folder)
mods
Alpha Sylveon
Alpha Sylveon
act.cfg
thumb.png
Cheats:
In order to use cheats, you need to press "F2" to open up the console and enter one of the following commands:
ping = Returns "Pong!"
hello = Returns "Hey!"
clear = Clears the console window of entries
history = Returns previously entered text in the form of an array (sorted form most recent to least recent)
reload = Reloads scene (Highly recommended not to use during level, currently softlocks game)
handsfree = Automatically activates notes (Also sets "clean_game" to false, resulting in no progress, money, score, etc.)
nofail = missing notes does not take your hearts away (Does NOT effect "clean_game" stat)
hidehud = Toggles all hud element visibility
fail = Forces FAIL event
end = Skips to end of level (If "handsfree" was used, the command will go back to level select, otherwise it goes to successful level end screen and subsequent cutscene)
clearsaveonly = Resets save data (Shop purchases, money, level progress)
clearalldata = Resets all game data (Save Data and Options)
resetsteam = Resets Steam Stats (No noticeable effect currently)
opendata = Opens user data directory (The directory your save file and settings are located in)
logs = Opens beat_banger.log file
givemoney [int] = Adds [int] to your current money amount (e.g. "givemoney 1500" returns "Gave player $1500" and adds $1500 to total money)
setstartingbeat [float] = Used before entering a level, offsets starting beat (and subsequent beats) by [float] seconds
calculatebeat = Honestly, not really sure how to use this command
rewind -[int] = Reloads level at [int] note. Note: "-" is required before [int] otherwise command leads to softlock
setnotespeed [float] = Sets speed at which notes appear from off screen [Default value is 350, I don't really recommend changing this, some values can lead to a softlock
saveload = Saves game, then loads game
freecandy = Unlocks all levels (Must use on level select screen [Unlock state gets cleared after leaving screen, to permanently unlock all levels, complete last level and previous levels will be unlocked])
goto [scene_name] = Jumps to [scene_name]
intro (Jumps to developer splash screen and subsequent "warning" screens)
warning (Jumps to "Warning" screens)
mainmenu (Jumps to "Main Menu" screen)
levelselect (Currently jumps to Act1 level select menu)
mods (Jumps to "Mods" screen)
cutscene (Jumps to selected level's end cutscene)
game (Jumps to last played character level [Very buggy, no real reason to use this, instead use "loader"] )
loader (Jumps to selected level load screen, starting level from the beginning without issue)
gallery (Jumps to "Gallery" screen)
modifiers (Jumps to "Modifiers" screen)
scorescreen (Jumps to selected level's ending score screen)
soundtest (Jumps to "Sound Test" screen)
pointshop (Jumps to "Shop" screen)
extras (Jumps to "Extras" screen)
credits (Jumps to "Credits" screen)
demo (Jumps to "Thank you so much a-for-to playing my game" splash screen)
error (Opens log file in game window)
What's New in Beat Banger Version - 3.494?
We’re finally adding the ability to drag and drop levels from the legacy version into the most up-to-date version of Beat Banger.
This feature is still in beta
, so bear with us while we work out all the bugs! You should be able to drag and drop zip file versions of legacy levels directly into your mods menu to load them. But remember that this may only work for some legacy mods, as we’re still working on this feature.
Menu Reworks
Menus are getting updated! No longer will you have to navigate in a black void. We’ll soon be reworking the extras menus And maybe even touching up some other ones along the way.
Additions
- Added Hidden Notes to Cathy Expert
- Added Legacy music to the sound test ( Not yet Unlockable )
- Added “Clear” command to console
- Added Settings Menu Sub-categories ( BETA )
- Added Legacy Level Conversion framework ( BETA )
Fixes
- Fixed Lovense crash on connect
- Fixed crash on image null (By DoodleSurface)
- Fixed a Typo + Zoe / Gale’s Achievement indicators
- Fixed Ghost note glyphs
- Fixed Input Prompt not moving to music
- Fixed mod extractor getting the wrong root directory
Changes
- Updated German Locale (Added by Stefan)
- Updated Sound Test Menu ( BETA )
- Updated Extras Menu ( BETA )
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Request here
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