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Magical Investigation of Meridiana [Ongoing] - Version: 2021-04-29
Developer:
Mithos56
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Release Date: 5 May, 2021
Game Size: 2.06 GB
Censorship: Uncensored
Game Engine: Unreal Engine
Current Game Version: 2021-04-29 (Ongoing)
Total Views: 6.5K
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Game Informations
The game will be adult in nature, and will involve strong sexual content, but I also aim to make the game fun and interesting even when its not just genitals flapping everywhere. The game’s protagonist will be Meridiana, a female magician who takes on contracts to hunt down and stop various dark cults and magical creatures.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 2.06 GB of free disk space (Recommended to have twice as much free disk space than this).
Magical Investigation of Meridiana - Ongoing - Version 2021-04-29 Download Links
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Walkthrough and Guide
Move with WASD.Left Click will cast spells
Right Click will aim
E key will teleport, holding down the E key will allow you to aim the teleport
Shift will toggle stealth mode.
CTRL will toggle run mode.
The game will give prompts to seduce or stealth kill enemies.
Hitting the Q key while aiming will tell seduced targets to attack what you're aiming at.
Once you've seduced an enemy, pressing space again will initiate sex with the enemy. Pressing space while having sex with an enemy will advance to the next stage of sex animation.
What's New in Magical Investigation of Meridiana Version - 2021-04-29?
Spell System – By holding Q down, you can draw magic from the environment towards you. Only by having the correct elements nearby can you cast spells
Changed Spell Formulas – Some spells have been changed to be simpler to cast. This is probably going to continue. With more deadly spells requiring more elements, and less deadly and crowd control spells requiring less elements.
Reduced Stamina Cost – Most spells now cost less stamina to cast. I don’t want to over burden the player.
Changes to Puzzle area – Made a few small changes to the puzzle area to work with the reduced magic available. It now uses more FIRE.
Enemies can drown – Throwing enemies into the deep water SHOULD kill them, as goblins don’t swim.
Hid a few more dirty animations – I put a few more dirty animations around the village. I’m sorry these really don’t have a lot of context, but once I’ve gotten a few more characters/npcs created, I can make more contextual stuff.
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