Multiic [Ongoing] - Version: 0.6.82
Developer:
Stvoler
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Release Date: 23 March, 2026
Game Size: 21.70 GB
Censorship: Uncensored
Game Engine: Others
Current Game Version: 0.6.82 (Ongoing)
Total Views: 23.4K
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Game Informations
Multiic is a picturesque city nestled at the foot of mighty mountains and stretching to the shores of the sea;
here, the steel gazes of modern skyscrapers often look down—onto the weary streets, with their secrets and the romance of decadence.
here, the protagonist arrives and meets neighbors Josephine, Dina, Laura, Finn, and Fiona​
How to install?
- Extract and run.
- See help section in game.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 21.70 GB of free disk space (Recommended to have twice as much free disk space than this).
Multiic - Ongoing - Version 0.6.82 Download Links
Confused about how the downloading works? Here is a handy guide
Android APK Fileknot (Requires Internet) Transfaze (Requires Internet)
Mac OS Fileknot (Requires Internet) Transfaze (Requires Internet)
Linux Fileknot (Requires Internet) Transfaze (Requires Internet)
Android APK Mega (Requires Internet) Buzzheavier (Requires Internet) Datanodes (Requires Internet) Gofile (Requires Internet) Vikingfile (Requires Internet)
Mac OS Mega (Requires Internet) Buzzheavier (Requires Internet) Datanodes (Requires Internet) Gofile (Requires Internet) Vikingfile (Requires Internet)
Linux Mega (Requires Internet) Buzzheavier (Requires Internet) Datanodes (Requires Internet) Gofile (Requires Internet) Vikingfile (Requires Internet)
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Multiic Version - 0.6.82?
custom contexts, cursor, story content, image prompts, Jo, music
→ custom contexts: you can now save them either locally or publish them for everyone
→ a new cursor replaces the “fucking awesome cursor” and is now the default
→ koboldcpp: added a choice of 4 modes — auto/cuda/vulkan/cpu
→ in some story sections, dialogue choices now include character icons showing who you’ll meet on that route
→ a kas event in the prologue (in story navigation: “prologue, night”)
→ reworked the suggestions bot (quick replies): instructions were changed; replies are now more varied, higher quality, and more appropriate to what’s happening; they now also take the protagonist’s system context (yours) into account
→ new music; the currently playing track name is shown, plus loop and previous track buttons
→ the cafe and kitchen locations have been updated
→ new gallery items
→ images added to the start screen
→ jo: added new images and updated the bad ones
→ image prompt generation setting: last n messages, up to 3; when set to 1, it uses only the user’s message
→ ui/ux improvements; refactoring; transition animations fixed
→ koboldcpp: fixed startup on amd; updated to 1.109.2
→ reworked the shortcut from the prologue into “part 0”
→ improved the instruction for deciding when to roll a d20 in dnd mode
→ changed the trigger emoji for moving to the next day to reduce false positives
→ fixed the english in the prologue dinner scene
→ added to recommended models: claude-sonnet-4-6, grok-4-1-fast-non-reasoning, gpt-5.4, gpt-5.3-chat-latest (censored gpt)
→ fixed the layering in chess
→ fixed track switching in the sandbox, so it no longer breaks the in-game event queue or causes duplicate messages; it now works in “radio” mode by default — when one track ends, the next one starts playing
when publishing to custom contexts for the first time, you’ll need to verify your email by entering a code → then come up with a login and password. i hope the backend behaves itself and everyone who wants to share will be able to do it :
the language of the published context is taken from the “ai language” setting
koboldcpp: in the vast majority of cases, auto mode will do, but on amd it’s sometimes better to switch to vulkan
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