Grey Haven [Ongoing] - Version: 4.1.0
Developer:
NINEHECTARE
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Release Date: 09 January, 2026
Game Size: 6.52 GB
Censorship: Uncensored
Game Engine: Unity
Current Game Version: 4.1.0 (Ongoing)
Total Views: 8.9K
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Game Informations
Embark on a journey through the realm of ‘Nightmare’ as you assist Friends who have lost their memories. From Half-Deamon Warrior to Dimension engineers and enigmatic priests, extend an invitation to these individuals from various worlds to find solace within the safe haven of ‘Grey Haven.’​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 6.52 GB of free disk space (Recommended to have twice as much free disk space than this).
Grey Haven - Ongoing - Version 4.1.0 Download Links
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What's New in Grey Haven Version - 4.1.0?
New Resurrection Cutscene Added!
Hello Residents, this is NINEHECTARE!
First of all, thank you so much for the positive feedback following the 4.0 update!
Your comments about the game being mostly bug-free have been a huge encouragement to our dev team.
We are now releasing version 4.1, which includes a new H-scene, new Memories, and minor bug fixes!
New H-scene Added
The new H-scene features ‘Hagenith’!
We genuinely appreciate the recent feedback pointing out the significant issue of Hagenith lacking an H-scene!
In fact, we had been preparing this for a month, but the update was delayed due to the Christmas and year-end holidays. We are happy to finally unveil it!
You can view ‘Hagenith’s’ scene whenever you resurrect after death.
We plan to continue adding various cutscenes like this in the future.
The next cutscene will feature either the Protagonist or APIS.
Please leave a comment on who you would like to see first, and we will prioritize working on it!
New Memories Added
New usable memories have been added to the Altar of Memory! It’s the Eloneys.
Details are a spoiler, but you will be able to use Eloney’s unique abilities!
We have also fixed a bug where passive skills would trigger infinitely on ranged units in Vespa’s memory.
Future Improvements
There are two major revamps remaining: ‘Ku’kul’s’ Altar and the Farming & Housing content.
We developed both with great ambition, but due to technical limitations at the time, we missed the timing for a revamp.
First, we plan to improve how Ku’kul coins are acquired!
Instead of selecting trinkets from the left window to get coins, we plan to completely revamp it into a system where placing a relic automatically converts it into coins, similar to other combination windows.
Farming and Housing are also scheduled for improvements, and we will share the details once a concrete plan is in place!
Finally, we are currently developing the DLC for GRAY HAVEN!
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