Shady Deals [Ongoing] - Version: 0.21
Developer:
Kroo
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Release Date: 14 March, 2026
Game Size: 4.56 GB
Censorship: Uncensored
Game Engine: HTML
Current Game Version: 0.21 (Ongoing)
Total Views: 10.4K
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Game Informations
An interactive fiction with RPG and management elements where you build your own criminal empire. You take on the role of a girl raised in a crime dynasty, sent on a mission to establish her own organization in a city flooded with gangs. Choose your bio – and go, commit some crimes. You start as a no-name hustler who just moved into the city, and you gotta make a name for yourself. Steal cars, rob houses, pick pockets, distribute and cook various substances ghetto-style or get yourself a nice cozy lab, and a lot more. And soon enough, you’re gonna conquer all the turfs and set up a bunch of shady enterprises.​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 4.56 GB of free disk space (Recommended to have twice as much free disk space than this).
Shady Deals - Ongoing - Version 0.21 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Buzzheavier Datanodes Mega Pixeldrain Vikingfile
Linux Buzzheavier Datanodes Mega Pixeldrain Vikingfile
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
OnlineWhat's New in Shady Deals Version - 0.21?
New implementations
- Photos! Well, images. They were added to every NPC and to the most interactions with NPCs: meeting, bargaining, talking, the contacts window, bodyguard stats, strolls, combat, calls, etc.
- Images for male NPCs are chosen depending on their wealth stat.
- Images for female NPCs are chosen randomly: they can be brunettes, blondes, or redheads. Blondes are slightly rarer than brunettes, and redheads are slightly rarer than blondes. Maybe this will become important later.
- Images for special NPCs are also shown in the menu.
- Images for girls and special NPCs are taken from royalty-free photo libraries and were cropped where needed. Images for male NPCs are AI-generated. Sorry, but it was too hard to find a selection of freaks (the poorest NPCs) large enough in royalty-free libraries. I’ve tried.
- There are also images for all possible combat enemies.
- Beauty shop in the mall – includes a new set of wearable items: earrings, nails, and piercings. Piercings modify arousal gain. The beauty shop is locked behind the “Brand Emporium” store unlock.
- There’s also a hairdresser in the beauty shop. The Boss can change her hair color and “look” in there, obviously.
- Hair color and “look” can be chosen from a small selection of available options at the start of the game.
Other changes
- The banner and reputation icons have been replaced with a PC image.
- Added the ability to set the Boss’s name in place of the reputation tier in the sidebar after reaching the “Rogue Boss” reputation tier. Toggleable in the Code on the whiteboard.
- Modified the UI for combat encounters – it now shows images of the Boss, her bodyguards, and enemies.
- Gangers now offer a new service – they can provide thug/thief recruits until the first 1000 gang strength. All recruits are low-tier mobs, but they’ll do for the beginning. They also serve as a kind of tutorial/explanation.
- All weapons now have a 2-turn cooldown.
- Added the ability to equip weapons to bodyguards through the “Stats” menu.
- Added the ability to choose a specific target for boosters on the whiteboard. Previously this was only possible through direct interaction.
- Renamed the NPC “trait” to “specialization”.
- The bikers heat-reduction service is now slightly randomized (25%-35%).
- A few text tweaks here and there: made the formatting of all first meetings with gang leaders more consistent, removed the hint about the weapon shipment in the pre-gang whiteboard and colorized some money values.
Fixes
- Fixed a few missing combat resets (in gym and burglar encounters) that could lead to broken targeting.
- Fixed a missing stylishness check that prevented gaining 2 charm points.
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