School Game [Ongoing] - Version: 0.970 bugfix2
Developer:
Sloths Command
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Release Date: 27 October, 2025
Game Size: 1.74 GB
Censorship: Uncensored
Game Engine: Ren'py
Current Game Version: 0.970 bugfix2 (Ongoing)
Total Views: 176.8K
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Game Informations
School Game is a game with RPG elements. You create your character and evolve in a school environement. Learn skills, buy equipement, meet classmates, build your reputation and budget, be a member of the student council and various clubs, and improve your relationship with the head of the student council, which you may decide to replace. Isn’t it what everyone wanted in high school, even in student years: complete freedom of action?
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 1.74 GB of free disk space (Recommended to have twice as much free disk space than this).
School Game - Ongoing - Version 0.970 bugfix2 Download Links
Confused about how the downloading works? Here is a handy guide
Android APK Fileknot Transfaze
Mac OS Fileknot Transfaze
Linux Fileknot Transfaze
Android APK Buzzheavier Datanodes Mixdrop Vikingfile
Mac OS Buzzheavier Datanodes Mixdrop Pixeldrain Vikingfile
Linux Buzzheavier Datanodes Mixdrop Pixeldrain Vikingfile
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
Fixed Crack: FILEKNOT - ANONZIPFixed Crack Installation:
Found a work around for saved games. Just start a new game first then load your saved game and it seems to work fine. Attached the modded patreonhax.rpy so people don't need to worry about the formatting. Drop it in /game per usual.
Fixed Crack Features:
Fixed the crack, sort of. Modified patreonhax.rpy to below.
Cheat
Public cheats (only work starting from version 0.925):
yuki - opens all available CGs with Yuki Oota in the gallery on the player's PC.
meiko - opens all available CGs from Meiko Tsukasa in the gallery on the player's PC.
ayano - opens all available CGs with Ayano Yoshida in the gallery on the player's PC.
suzuki - opens all available CGs with Suzuki Matsui in the gallery on the player's PC.
hitomi - opens all available CGs with Hitomi Watanabe in the gallery on the player's PC.
gallery - completely cleans the gallery on the player's PC from CGs.
money - gives out 10.000 in-game currency when entering.
energy - gives 100 energy.
satiety - gives 100 satiety.
boosty - unlocks 50 percent of new 18+ content. (You can determine whether it is enabled or not by randomized NPCs: if there is a possibility of sex in the category with interactions, everything works as it should.)
Any of the cheats available above must be entered in the same place as the patreon code.
Codes:
Codes not working in 0.927 Bug Fix 1 Public?
Yes, the developer disabled entering any other code than the comrade one to the code box. So this is how you activate the codes on 0.927-1 in 3 easy steps:
- While in main menu, open the developer console by pressing
Shift + O. - Type in
Patreon_Code_M = "ytlmoe"and press enter. This will enter the "bestfriend" code to the game like you would normally do via the code input box. The working codes are listed below (codes from 0.926 work on 0.927-1). - Type in
Patreon_Code = 3and press enter. This will set the correct code tier for "bestfriend". Tiers are:- 1 - comrade
- 2 - friend
- 3 - bestfriend
After that you are all set and you are playing with the codes activated. Have fun.
To automate this process:- Create a new file called
patch01.rpyin thegamefolder (or download the one from the attachment View attachment patch01.rpy ) - Insert these 2 lines of code into that file:
define Patreon_Code_M = "ytlmoe"
define Patreon_Code = 3 - Enjoy!
Android Users:
Android Code: FILEKNOT - ANONZIP
If you're on Android you can go to/Android/data/school.gameand make a folder calledgame. Then download and put this patch01.rpy file in there. The code will be applied automatically next time the game starts.
Here's the batch of the latest cracked codes for 0.926 and 0.927:
The format is: tier:code
Comrade tier is the "lowest" tier and Best Friend is the "best" tier- comrade:
bqmyqa - friend:
mhprjx - bestfriend:
ytlmoe
Enjoy
Here's the batch of the latest cracked codes for 0.926 and 0.927:
The format is: tier:
code
Comrade tier is the "lowest" tier and Best Friend is the "best" tier
- comrade:
bqmyqa - friend:
mhprjx - bestfriend:
ytlmoe
Enjoy
What's New in School Game Version - 0.970 bugfix2?
New content:
The sprite for the story character Yuki Oota was completely and entirely redrawn: it supports all the emotions and positions of the sprite that she had before, and also adds new ones, supports the ability to change the size of the chest from large to small and vice versa, and in general is a higher quality and more detailed version of the previous sprite that was in the game before.
For male RNPS, as well as your character, if he is male, 8 new hairstyles were added, available in all editors, as well as at the beginning of a new game session, during the generation of RNPS.
A new possible interaction was added to the game – hugs between a girl and another girl. This is very relevant when your character is not male, but female, to create more opportunities for activities and spending time with other RNPS of your gender. In addition, female RNPS can now kiss and hug each other – the game and scenes fully support this, which will make the activities in the world more diverse and interesting, especially in terms of “interfering” with them.
Now, when you start a game session, you will be given the opportunity to choose breast sizes for story characters. Right there, the corresponding interface will open with all story characters who have a choice of breast size, as such, and where you can configure everything clearly. The game will show you how the character will change, what will happen to him afterwards.
A new visual feature has been added to the game – a blur of the background behind the RNPS / story character. This blur is present when the necessary sprite is displayed, and blurs the background of the location in order to focus the player’s attention on the sprite itself and its details.
A completely new interface has been added to the game in the location interaction “Do an operation” in the location “Hospital”. In it, oddly enough, you can get basic information about available operations, do them, poke around in a beautiful and suitable interface for the overall design of the game.
A new possible function was added following user requests – now you can find out in advance about the RNPC plans for today. When and where it will be at this or that time. They will follow this schedule regardless of anything, which in the future can be very useful for people who do not use glitches to recognize where they are. This menu opens when you click on the “Your schedule…” button in the questions category in the menu for interacting with randomized NPCs.
A new one was added following the function to find out about plans for moving around locations – to find out plans for the day in principle. There will also be a corresponding interface where it will be shown specifically what this RNPC will do at this or that time.
An interface was created specifically for the location interaction “Scroll time”. Especially for it, for more convenient use of this function. Instead of regular text input, you can use it to rewind up to 999 minutes, in case you need to wait especially long. This interface directly displays the current time, as well as what time it will be after the scroll itself.
New options have been added to existing story events in some places, and the text itself has been changed. Options with outcomes that lead to 18+ content have been added, as well as exclusive options that open up when playing as a girl, which allows you to play your role in a more enjoyable way, corresponding to the role-playing.
A new storyline has been added to the game, not related to any story characters. It appears in the “Forest” location and makes the “Find Ingredients” and “Create Potions” mechanics more useful. At the end of this storyline, you can get some in-game privileges that increase your character’s attributes, as well as generally more exclusive privileges of a different type.
The storyline with the in-game god Barnibald has been completely finished: it now has an ending, according to which your character can receive different privileges. All of this can affect your character in different ways, from the usual change in your character’s attributes to his stamina in sex scenes with randomized NPCs.
Now, when interacting with the “Say something” with the RNPS, you can now continue the dialogue after using the AI or simply end it without unnecessary clicks on the same button.
In the “Restaurant” sublocation from the shopping center, where your character could have a snack for in-game money, the corresponding menu interface now opens, where he can choose the dish he needs, read all the information about it and what eating it will give. The interface itself is more visual than the usual “Choices” menu, and also has all the necessary information in one form, without unnecessary page rewinding and anything else. In addition, the “Restaurant” sublocation itself is now available not only from the “Shopping Center” location, but also from the city map, which allows you to move there in a faster view.
Now, when setting an alarm in your character’s room, a new interface will open in front of you, where you can give a name to the alarm or a reminder for yourself, set the time and do all this in a more acceptable form than it was before – in the form of typing text, which could cause frequent errors and overlapping the screen with the on-screen keyboard on Android devices in some rare cases.
Now, if you do not have a gym membership from the city map, instead of the usual choice of purchasing a membership, a completely new interface will open for you, where you can select the membership you need, get all the information in a more visual choice, not through the standard “Choices” menu.
In the graphics settings, in the game settings category itself, many new functions and buttons have been added: the ability to customize blur, display RNPS shadows, disable / enable animations, so that the player can calmly customize everything and everyone according to his personal desires and preferences. In addition, these same settings are now available not only from the game settings themselves, but also at the beginning of the game session, literally from the beginning of the game session. This interface was duplicated there for the reason that not many players would have specifically gone there and most likely would simply not have learned about settings like these, although they could have been quite important for the picture.
For the scene with the female RNPS 18+ character position “69”, 12 new male hairstyles were added, which can be displayed there on your character properly and without unnecessary replacements.
For the scene with the male RNPS 18+ character, 12 new male hairstyles were added, which can be displayed there on your character properly and without unnecessary replacements.
For the scene with the female RNPS, when your character is a girl herself, the “Kiss” interaction was added about 50 hairstyles available for display, and now all hairstyles from the game are basically displayed there properly, without unnecessary replacements. Additionally, 12 new male hairstyles have been added to this same interaction, which can be displayed there on your character if he is a man.
For the scene with the female RNPS 18+ character of the position “missionary” and the action “cunnilingus” 12 new male hairstyles have been added, which can be displayed there on your character properly and without unnecessary substitutions.
For the scene with the male RNPS 18+ character using the mouth of one of the actors 12 new male hairstyles have been added, which can be displayed there on your character properly and without unnecessary substitutions.
For the scene with the female RNPS of the interaction “Hug” 12 new male hairstyles have been added, which can be displayed there on your character, if that character is a man, properly and without unnecessary substitutions.
For the scene with the female RNPS of the interaction “Hold by the hand” about 50 hairstyles have been added, available for display, and now all hairstyles from the game are basically displayed there properly, without unnecessary substitutions. In addition, 12 new male hairstyles have been added for this same interaction, which can be displayed there on your character if that character is a man.
The location marker “Beach” has been moved to a more visible place in the city map interface, due to which, in order to get there, you no longer need to move the map interface unnecessarily – everything is right on the screen.
The Chinese translation has been updated: more sections of text have been translated, the translation in some original places has been adjusted.
The interface of the in-game map has been slightly changed: it has been adapted to the existing style of the game and its interface, in general, interaction with the map has become much simpler and clearer. Including due to the fact that when you hover over a location, not only its background appears, but also the name of the location.
The notification interface has been changed: for example, now if a location is closed, a new interface will appear, completely changed in accordance with the existing design of the game. In addition, in general and as a whole, this interface has become more informative: VPGrid screens with auto-adjusting text and other features, due to which, in addition to all this, it has become more stable, with fewer various kinds of flaws.
The existing interface of the diary/maps and some other interfaces has been adapted: instead of the old closing icons, they now display new ones that correspond to the modern design of the game, without discrepancies in the latter.
A minor refactoring of the RNPC sprite display system was carried out, which fixes some potential errors and makes the sprite display more stable, contains fewer errors and exceptions.
The Chinese translation was updated: more sections of text were translated, the translation was corrected in some original places.
A refactoring of systems related to interaction with randomized NPCs was carried out: in some cases the game could throw exceptions, in some cases it could excessively load and reset the cache, due to which the game could crash – now everything works more stably, this system has become more autonomous, and its code is more understandable, which simplifies readability and its further modification.
The systems related to the movement of RNPC and their activity were refactored to make the code more modifiable, more readable, and generally improve the overall performance of these systems. Thanks to this, they take into account more data, become less problematic as weak points of the code, and are generally easier to read, which improves the further modifiability of all this.
The systems related to the drop of events with RNPC were refactored: some events did not correctly take into account the conditions for the drop of events, and could, in principle, create and give the player unnecessary events because of this. In addition, the system itself through which these events were created became clearer in terms of code readability, and also became more modifiable.
Some specific exclusive events for playing as a girl with randomized NPCs were added to the game to create a more exclusive experience for the game.
A minor refactoring of the game code was carried out, which concerns the display of scenes with randomized NPCs: this display has become more stable, there are fewer different kinds of bugs and exceptions in the scenes, and the scenes themselves began to take into account more different kinds of features of the appearance of the RNPCs, which were not fully taken into account before.
Fixed bug:
Fixed a bug due to which some text in interfaces, events with RNPC, story events could not be translated into English when playing in this language, and Russian was displayed instead.
Fixed a bug due to which the game could throw exceptions in cases where the player gave a gift to any RNPC in some rare game cases.
Fixed a bug due to which the game could crash after certain interactions with RNPC, which took into account too much information about them, although quite rarely.
Fixed a bug due to which the game could throw exceptions in cases where a language with hieroglyphs was selected in the asynchronous translation settings interface, and existing fonts simply did not support these hieroglyphs.
Fixed a bug due to which the game could throw exceptions during an attempt to open the interface for changing your character’s clothes, during an attempt to change clothes. In some rare game situations.
Fixed a bug where the game could throw exceptions during some interactions with randomized NPCs, although not often and depended more on the generated data.
Fixed a bug where the game could crash when trying to move from location to location on some weak devices if there was a huge number of RNPC in that location.
Fixed a bug where the game could throw exceptions when you skipped time by 60 minutes in locations that had any RNPC, although rarely, in cases of RNPC generation problems.
Fixed a bug due to which the game could throw exceptions during the use of certain items from your character’s inventory, although not often and in rare cases of gameplay.
Fixed a bug due to which the game could throw exceptions at certain points in the gameplay, when the game tried to determine the actor during events with RNPC. This happened rarely, but was extremely relevant.
Fixed a bug due to which the game could throw exceptions during attempts to initialize the RNPC after unloading it/her from the RNPC library in the RNPC editor/main character editor.
Fixed a bug due to which the game could throw exceptions during attempts to start a game session, during RNPC generation, with certain generation settings and rare cases when the number of RNPC was selected to the maximum.
Fixed a bug due to which the data indicators of attributes/data about the RNPC could be displayed not as integers, but as fractional values in certain interfaces.
Fixed a bug due to which the RNPC lighting filters/location backgrounds could have incorrect shades, spoiling the entire picture, at certain times of the day, usually daytime/evening.
Fixed a bug due to which the game could work with very low performance in cases when certain performance settings were enabled, which on the contrary should improve it.
Fixed a bug due to which the game could throw exceptions when entering the save/load menu, if the saves themselves were transferred from the previous version of the game.
Fixed a bug due to which the game could throw exceptions in very rare situations when the RNPC/your character appearance editing interface was displayed.
Fixed a bug due to which the game could throw exceptions in rare gameplay cases when you changed the gender of the RNPC/your character in the corresponding interfaces before the start of the game session, as such.
Fixed a bug due to which the game could throw exceptions while playing as a girl and during attempts to interact with the RNPC in some rare gameplay situations.
Fixed a flaw due to which the game could lag/freeze when opening interfaces with too many interfaces, and later crash on especially weak Android/PC devices.
Fixed a bug due to which the RNPC appearance data could be cached incorrectly, due to which his/her appearance was/was distorted excessively from what he/she should have had.
Fixed a bug due to which the game could experience certain performance issues due to the fact that the cache associated with the RNPC and their display could not work as well as it should, not be cleared unnecessarily and store unnecessary information in itself.
Fixed a bug due to which some image settings in the game settings and corresponding categories could not work properly and distort the image itself.
Fixed a bug due to which the game could throw exceptions in some places of interactions with RNPC/events with them in cases where an unsupported character was used.
Fixed a bug due to which the game could throw exceptions during attempts to initialize data about the RNPC in cases where this RNPC was male or was used in some story events.
Fixed a bug due to which the game could have certain problems with displaying the translation into English when playing in this very English language, and this often concerned monosyllabic words, such as further, yes, no, etc.
Fixed a bug due to which the game could issue exceptions in some story events with story characters. Most often with Suzuki Matsui and Ayano Yoshida.
Fixed a bug due to which the game could distort the sprites of some story NPCs in the corresponding story events in emotional terms, missing facial parts, etc.
Fixed a bug due to which the game could issue exceptions when opening the grocery store interface during the time when it was filled with goods (usually Monday, in the morning).
Fixed a bug due to which some RNPC, regardless of the conditions of movement around the locations, could be in locations where they should not be (a sufficient level of courage is needed for public places, the time of day must be taken into account, etc.)
Fixed a flaw due to which some text in English, in some words and constructions, could have a too literal translation, not conveying the meaning of the sentence as a whole.
Fixed a bug due to which the game could crash during attempts to enter the inventory interface during a long game session and when the inventory itself had too many different types of elements.
Fixed a bug due to which the game could throw exceptions during an attempt to enter the menu for displaying your character’s appearance without any particular reason.
Fixed a bug due to which the “Buy” buttons for a bank account and cash in the online store interface were simply confused with each other.
Fixed a bug where after joining the Occult Club at the request of an RNPC, you could still invite him/her to the club via the interaction menu with randomized NPCs.
Fixed a bug where during no classes and when the academy was closed, the “Go to Club” quick access button would still be available no matter what.
Fixed a bug where the game would throw exceptions when opening the Occult Club management interface in some rare cases when you were viewing the RNPC’s information in the Occult Club, where his/her reprimand information was displayed.
Fixed a bug where the blowjob scene from the story character Ayano Yoshida could be displayed incorrectly, and the slides within that scene would overlap each other for no apparent reason.
Fixed a bug due to which in the interface for changing clothes/sets of clothes of your character, your character could have a strange emotion that did not fit this entire interface.
Fixed a bug due to which in the interface for changing the appearance of the RNPC/editing the RNPC as such, the categories had the same pages, and moving from category to category did not transfer this page to the “0” indicator, as it should have done.
Fixed a bug due to which stockings could be displayed incorrectly on randomized female NPCs and older versions of the regular version, instead of on top of all clothing.
Fixed a bug due to which events with randomized NPCs that were aimed at younger versions of them could end up having older versions of them, which made the events themselves look a bit absurd.
Fixed a bug due to which the game could throw exceptions when trying to open a description of a modification in the corresponding menu, when the modification itself did not have a description at the same time.
Fixed a bug due to which, when playing cards through the computer for your character, if you press the “Back” button, the game would display that it would require 10 energy, and not 0, as it should.
Fixed a bug due to which, when displaying an event with the fact that the RNPC comes to visit your character, when it was a guy, he could be described incorrectly in the event.
Fixed a flaw due to which for interactions with the RNPC with many different dialog moods, a hint with the percentage of interaction success was not immediately shown.
Fixed a bug due to which, in the case of changing the energy parameter of your character through the cheat menu (developer menu) and leaving the field with the value empty, the game would throw exceptions without any special reason.
Fixed a bug due to which the game could throw exceptions during the event in the “Hospital” location, when your sick character came to receive treatment on a hard difficulty level with some specific choices.
Fixed a bug due to which a conversation about everyday life through the interface of interaction with the RNPC could rarely cause exceptions without any special reason.
Fixed a bug due to which the text of the RNPC bio in the corresponding menu of his bio could not be displayed properly, and also go beyond the interface itself, which made it look incomplete and unfinished in cases when viewing a fully known biography.
Fixed a bug due to which the RNPC after talking to your character could disappear from the location where you were interacting with him/her, which looked quite strange.
Fixed a bug due to which the attribute level of your character was higher than the maximum level of these attributes or lower than the minimum level, despite the initial indicator of this minimum/maximum.
Fixed a bug due to which the game could not make an autosave once a day/week/month at all, despite all attempts to do so. In addition, these attempts could still cause exceptions and problems, no matter what – for no particular reason.
Fixed a bug due to which the game could issue an event where a girl pregnant from your character could demand an excessive amount of things and money from your character, even if your character did nothing bad.
Fixed a bug due to which the game could hide the interaction with a randomized NPC from the “Say something” interaction interface with him, even if you had the necessary subscription and the need to open this interaction.
Fixed a flaw due to which the game could have certain problems with displaying tooltips for interactions in the interaction interface with a randomized NPC, where the negative consequences went behind the background instead of being on it.
Fixed a bug due to which the game could throw exceptions during attempts to initialize a randomized event with which an event occurred, if this randomized NPC was male.
Fixed a bug due to which the game could throw an exception when opening the map interface when playing on Chinese ulcer in some rare situations when opening story locations there and/or near story locations.
Fixed a bug due to which the game could throw exceptions in cases when the RNPS grouping interface was opened in the management of the occult club in cases when your character did not have access to the club management as such.
Fixed a bug due to which the game would throw exceptions in rare cases of the gameplay due to the inability to correctly display the current time in the game.
Fixed a bug due to which the game could give incorrect details and data about the occult club in the corresponding management interface.
Fixed a bug due to which the game would throw exceptions in cases where the game could completely distort the RNPS sprite and change its appearance in the long term.
Fixed a bug due to which the game could crash while trying to save in cases where it could not find the necessary game modules after the player used certain mechanics.
Fixed a bug due to which certain fonts could completely break the text in Russian/English after they were selected in the corresponding interface for setting up the text and its display.
Fixed a bug due to which the game could incorrectly work with RNPS after enabling certain types of rules with them: they could completely ignore them, throw exceptions, incorrectly move him/her around the locations and give them strange location interactions.
Fixed a bug due to which some characters in the text could cause involuntary exceptions of the game for no particular reason due to the fact that the engine could not recognize them and do anything.
Fixed a bug due to which, when opening the menu for equipping clothes for your character, there might be a character that was not the one you created in the editor. This happened rarely, but sometimes it caused problems.
Fixed a bug due to which the game could generate an incorrect RNPS in terms of external data, which could/was identical to one of the other generated RNPS.
Fixed a bug due to which the game could crash for no particular reason immediately after generating a game session with a very rare chance of this and weak Android devices or PCs with a small amount of RAM.
Fixed a bug due to which the game could crash during attempts to edit the generation of a game session and related settings before the game session itself began on weak devices due to further overload during the generation of the game session itself.
Fixed a bug due to which the game could throw exceptions when trying to determine the time of day in interfaces where time was displayed using old systems and mechanics that were far from ideal and stable.
Fixed a bug due to which the game could throw exceptions when switching to a location via the city map interface in some rare cases when there was a huge number of RNPS in the location.
Fixed a bug due to which the game would throw exceptions without any particular reason when trying to play some mini-games: push-ups, stealing money and some others in very rare cases of gameplay.
Fixed a bug due to which the game could throw exceptions when trying to create a game session with a huge number of maximum RNPS available in the session and the settings for generating the maximum simulation level.
Fixed a bug due to which the game would throw exceptions when trying to cook food in the corresponding game interface without any particular reason.
Fixed a bug due to which in the cooking interface the recipe for certain dishes could show an incorrect number of ingredients that would be spent on its preparation.
Fixed a bug due to which the game could throw an exception when trying to create potions from the forest in the game location “Forest” through the corresponding creation menu.
Fixed a bug due to which the game could freeze excessively even after caching the RNPS and displaying it on the screen.
Fixed a bug due to which the game could create broken RNPS via the RNPS generator, the interaction menu with which could not be opened without exceptions, and events and group activities ended accordingly with the same exceptions.
Fixed a bug due to which the game could issue exceptions during attempts to create an autosave, due to which the autosave itself simply did not take place, and this could potentially interfere with the player.
Fixed a bug due to which the game could issue exceptions during an attempt to connect to your Patreon account through the corresponding interface in very rare situations.
Fixed a bug due to which the game issued exceptions for no particular reason during attempts to create generation filters before the actual start of the game session generation.
Fixed a bug due to which, during the configuration of text and its display through the corresponding settings, the game could issue exceptions in some rare game cases when this interface itself was opened directly during the display of text.
Fixed a bug due to which some fonts could throw exceptions when using asynchronous translation if the language did not have the necessary characters from the language.
Fixed a bug due to which the game could throw an exception when the player was in a certain set of clothes and when opening the corresponding interface where these sets of clothes were changed by the player.
Fixed a bug due to which the game could throw exceptions during attempts to talk to a randomized NPC through the corresponding interaction menu with him/her, if she/he had rules enabled that change the appearance of this RNPS.
Fixed a bug due to which the game would give incorrect characters when playing in Russian/English in cases where certain events and text in them were displayed.
Fixed a bug due to which the game could give freezes for no particular reason when trying to enter the interaction menu with the RNPS. This did not happen often, but could occur on Android devices. This was due to autosaves happening in the same thread as the main game, rather than being split into different threads.
Fixed a bug that could cause the game to throw exceptions in some very rare gameplay situations when attempting to calculate the NPS within a game location when transitioning from one to another.
Fixed a bug that could cause the game to throw certain exceptions when attempting to initialize time in certain time-displaying interfaces.
Fixed a bug that caused the game to incorrectly handle certain fonts when playing in Russian and English in certain exceptional cases and events.
Fixed a bug that could cause the game to display incorrect characters instead of Chinese characters in certain interfaces due to Chinese fonts not supporting them.
Fixed a bug that caused the game to throw exceptions in certain gameplay situations when it could not determine your character’s appearance after generating and creating them and then opening the clothing change interface.
Fixed a bug that could cause the game to throw exceptions due to weather conditions (rain, snow, etc.) when the player manually adjusted the time using the corresponding cheat menu.
Fixed a bug that could cause the game to run unnecessarily poorly when the player enabled certain performance settings that were intended to improve performance.
Fixed a bug that could cause the game to throw exceptions when attempting to enter a location containing certain story/story-related characters (RNPC with their own storylines).
Fixed a bug that could overload certain devices and place excessive load on them during gameplay (especially when moving from location to location).
Fixed a bug that could cause the game to throw certain exceptions when attempting to group RNPC in the corresponding Occultism Club management interface.
Fixed an issue that could cause the game to display incorrect time in certain interfaces, instead showing outdated or elapsed time.
Fixed a bug that caused the game to throw exceptions when connecting to your Patreon account when the required servers were unavailable for various reasons, preventing the player from accessing their privileges, such as AI, cloud saving, and others.
Fixed a bug that could cause the game to throw exceptions without any apparent reason when attempting to create a game session in certain rare moments during gameplay when the player had an active subscription.
Fixed an issue that could cause the game to have excessively small font settings by default, making text illegible on very small Android devices.
Fixed a bug that caused the game to throw exceptions without good reason when opening the settings menu in certain categories, such as font and sound settings.
Fixed a bug that caused the game to freeze and throw exceptions in some rare gameplay situations when a RNPC attempted to interact with your character.
Fixed a bug that caused the game to throw exceptions without good reason when attempting to initialize the RNPC’s appearance, which could interfere with gameplay and other actions.
Fixed a bug that could cause exceptions in some rare situations when the player had issues displaying the RNPC sprite, which, again, could later lead to exceptions in addition to distortions.
Fixed a bug that could cause exceptions when attempting to sleep with your character, with a low chance of doing so.
Fixed a bug that could cause the game to throw exceptions in some rare gameplay situations where NPC movement was being miscalculated across locations, although this was infrequent.
Fixed a bug that could cause the game to throw exceptions when opening the game on a Mac device with an Apple Silicon processor.
Fixed a bug that could cause manual/autosave and quicksave saves to not work properly and throw exceptions that did not appear on the save screen, but instead prevented the save from appearing in the list.
Fixed a bug that could cause the game to throw exceptions when creating NPC saves in the character library interface.
Fixed a bug that could cause the game to throw exceptions when attempting to open 18+ scenes featuring futanari girls.
Fixed a bug that could cause exceptions during exclusive scenes with a randomized male NPC when your character is male.
Fixed a bug that could cause exceptions when attempting to create a randomized NPC using the appropriate NPC editing editor.
Fixed a bug that could cause exceptions when using location interactions related to the gym/martial arts gym.
Fixed a bug that could cause the game to throw exceptions when the player entered the interaction menu with an NPC after changing its appearance.
Fixed a bug that could cause the game to throw exceptions in certain cases when the player moved from location to location.
Fixed a bug that could cause the game to throw exceptions when it started raining if the player was in an open location at the time.
Fixed a bug that could cause the game to throw exceptions without any apparent reason when attempting to create randomized NPCs in an already generated game session if the player had previously enabled generation filters after the session was generated.
Fixed a bug that caused the game to behave incorrectly when attempting to initialize NPC appearances, causing their appearance to become deformed and distorted in detail.
Fixed a bug that could distort the influence statistics of a randomized NPC during caching attempts, leading to significant changes in their long-term performance, and potentially fluctuating interaction success from very high to very low.
Fixed a bug that could cause the game to crash during location transitions due to memory leaks.
Fixed an issue that could cause the game to freeze heavily during interactions with a randomized NPC due to caching it in ROM.
Fixed a bug that could cause the game to crash during session creation on particularly low-end Android devices with low RAM.
Fixed a bug that could cause the game to create excessively similar NPCs during session generation due to caching systems and issues where residual data from the previous randomized NPC’s generation influenced the next one.
Fixed an issue that could cause the game to behave incorrectly in the RNPC editor, resulting in a sprite in the RNPC editor not fully reflecting how it would appear in the actual game session.
Fixed a bug that could cause the game to crash when attempting to calculate group activity of RNPC in a location full of these RNPC, due to an infinite loop within the code.
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