Sadie Gets a Life [Ongoing] - Version: 0.2.5
Developer:
Middle Tier Games
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Release Date: 1st January, 2026
Game Size: 606.4 MB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 0.2.5 (Ongoing)
Total Views: 4.2K
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Game Informations
Sadie is a perfectly normal office worker living her most mediocre life–that is, until she has a run-in with the legendary Truck-Kun and winds up in another world. Now Sadie is an Isekai Hero(ine) and thankfully, she’s very familiar with the subject, thanks to her love of romance novels and adult video games!
Navigate this new world as Sadie and see what kind of impact she can bring to the land. She’ll become an adventurer, a diplomat, a murder hobo, and much more as she learns more about herself and her recently-upgraded body.​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 606.4 MB of free disk space (Recommended to have twice as much free disk space than this).
Sadie Gets a Life - Ongoing - Version 0.2.5 Download Links
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What's New in Sadie Gets a Life Version - 0.2.5?
What’s New
- The Den of Thieves missions continue. We have six new missions across all four gangs, plus some goings-on with the police!
- Sadie can test her mettle in a one-on-eight fight in the Slums. Go check out the suspicious alleyway on the eastern side of the map once she’s dealt with the constables.
- I’ve added a manual! Press “L” to open the manual. Why not “m”? Because past me assigned that key already.
- Several buildings are now available during the course of play:
- The Bone Zone in the Slums. Have you ever wondered where all of those dead bodies got off to?
- U Betcha in the Entertainment District
- The Lonely Hearts Inn in the Entertainment District. Talk to the Madame several times for the best effect.
- The Tea House in the Slums
- There are four new sexy scenes, as well as the normal spread of cheesecake images along the way.
- All in all, this is approximately 3 hours of new gameplay.
What’s Better
- I’ve added thousands of new NPC characters and faces, as I started re-using some of them and that felt awkward.
- Behind the scenes, I’ve written out the script for everything in Act II. It’s full speed ahead!
What’s Fixed
- The Gutter Rats starting mission is in the hostel located in the Adventurers’ District. The quest previously indicated the Mercantile District. I’ve also fixed a couple of other missions with invalid hint locations. Please let me know if there are others it’d make sense to change!
- Made the Orthodox Church easier to navigate.
- Made the Casino easier to navigate.
- Fixed a bug where Neemar might not appear in the Casino backroom.
- Fixed a typo where Heev was named Zeev.
- Fixed a bug where Sadie & co can travel back to the Rug Factory after burning it down.
- Fixed a bug during the NSG shakedown mission where Sadie can transport to MCM Headquarters. She obviously can’t, not without getting violently ill at least.
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