PASEC [Ongoing] - Version: 2.1.9
Developer:
Star vs Fallout
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Release Date: 17 January, 2026
Game Size: 388.0 MB
Censorship: Uncensored
Game Engine: Unreal Engine
Current Game Version: 2.1.9 (Ongoing)
Total Views: 33.5K
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Game Informations
Help Sarah find her sister in a seemingly abandoned research facility, armed with nothing but a feeble pistol.
Sarah will have to fight her way through dimly lit corridors full of giant insectoids, crabs, and tentacles, all of which are trying to make Sarah succumb to their horny ways.
Will she succeed, or will she fall like the other unwilling victims, and brainwashed servants?​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 388.0 MB of free disk space (Recommended to have twice as much free disk space than this).
PASEC - Ongoing - Version 2.1.9 Download Links
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Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in PASEC Version - 2.1.9?
New Content
Cultist Play: Embrace Ending Added
Cultist must now regularly discharge the eggs filling their bellies. An adult octopus will assist with this process.
Added monster meat for the friends who wanted to eat it.
NPC Survivors: Added levels and skills.
Safe Zone Expansion: Construction slots expanded and a new construction type, “Workshop,” added.
Skill Trees: Added Pyro and Ecologist skill trees.
Balance
Weapon Spawns: Weapon items previously dropped on the map are now randomized.
Item Condition: Some items will now drop in a broken state.
Ship Parts: Hidden ship parts on the map must now be repaired.
Repairs can be performed at a Research Bench with a scientist who possesses the Science skill.
Overall eased the experience point tables. Required XP for Level 7: 490 -> 300.
Contamination Level:
Starting level reduced to 25%.
Daily increase rate reduced to 8%.
Spawn rates for monsters in vents, beds, and cabinets based on contamination levels have been recalibrated.
Spawn probability for beds and cabinets has significantly increased, while the probability for vents has significantly decreased.
Enemy Buffs:
Improved the combat capabilities of Worms, Crabs, and Manflies.
Crabs will now unleash attacks much faster when hit by a melee attack.
Experience System:
Experience requirements now vary based on the survivor’s skills.
Experience types are categorized (e.g., Cooking / Combat / Science / Engineering).
Cultist Progression:
Cultists can no longer gain experience through traditional methods.
Instead, they gain experience by giving birth or eliminating survivors.
Bug Fixes
Fixed a bug where survivors would remember and try to return to a workbench even when outside the safe zone.
Fixed a bug where the death animation would not play if killed while in a crouching position.
Fixed a bug where the ending cutscene would transition into space.
Fixed an issue where saving was impossible while constructing a bench.
Fixed an issue where vent traps would continuously accumulate without disappearing.
Transitioning to a Cultist now refunds all experience points and resets the level to 1.
Fixed a bug where Cultist functionality was lost upon saving and loading.
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