NurTale Nesche [Finished] - Version: 1.0.2.13
Developer:
Chikuatta
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Release Date: 04 October, 2024
Game Size: 150.6 MB
Censorship: Uncensored
Game Engine: Unity
Current Game Version: 1.0.2.13 (Finished)
Total Views: 15.0K
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Game Informations
You play as Nesche, a girl captured by monsters who is trying to escape from the dungeon where she’s held captive.
Sidescrolling RoR stealth game that appears to be heavily inspired by Unholy Jail. Very much like that game, you have to navigate the dungeon while avoiding being discovered by enemies. The game ends if your health bar runs out or if you’re capture while on low health. While exploring the dungeon you’ll find useful items that will help you in your escape (potions, keys, food, etc.). A lot of emphasis is put on sound; running or using certain items will create noise that will alert nearby enemies and you can understand that an enemy is nearby by hearing their footsteps.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 150.6 MB of free disk space (Recommended to have twice as much free disk space than this).
NurTale Nesche - Finished - Version 1.0.2.13 Download Links
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What's New in NurTale Nesche Version - 1.0.2.13?
Bug Fixes
Bug Fix: Minimap does not save/load properly.
â– Changed
On Normal and Hard difficulty levels, the player’s energy drain while walking/running stops just before depletion.
The fat goblin will now always block arrows from the frontal fire for the first time and every 5 seconds.
Stage 6 Story
Stage 6, which is still under construction, will feature enemies such as the Nun merchants, Nun girls, bandits, etc. All of them are human!
They are all human!
There will be new traps, magic circles, restraints, and goddess statues, but we want to make sure that the enemies will be more aggressive with the traps.
For example, if we catch a player, we can take him to the trap and make him hang from it forcibly.
Stage 6 will probably be implemented at the beginning of next year.
Also, since we are working on the dots in batches rather than individually, it will be a little more difficult to upload the pictures on a weekly basis as we have been doing in the past.
Still, we will post the results as soon as something is completed!
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