Nayitoshi - Fight for the Skyline [Ongoing] - Version: R15
Developer:
Snooley
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Release Date: 05 August, 2026
Game Size: 1.41 GB
Censorship: Uncensored
Game Engine: Others
Current Game Version: R15 (Ongoing)
Total Views: 10.1K
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Game Informations
The discovery of a mysterious new energy source within an archipelagic city-state ushers humanity into an unprecedented golden age. Scientific advancement accelerates at a staggering pace: incurable diseases are eradicated, clean and efficient power reshapes global industry, and technological innovation transforms daily life. Once considered a minor player on the world stage, the microstate rapidly evolves into an emerging economic powerhouse, its city becoming a thriving mega-metropolis home to millions. Yet as its influence grows, so too do envy and apprehension beyond its shores. In the shadows, rival factions and clandestine interests quietly set their plans in motion, each seeking to seize control of the power that could shape humanity’s future.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 1.41 GB of free disk space (Recommended to have twice as much free disk space than this).
Nayitoshi - Fight for the Skyline - Ongoing - Version R15 Download Links
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What's New in Nayitoshi - Fight for the Skyline Version - R15?
- Added a Azuni Event.
- Added a Neevi Event.
- Added the Guard Tower, a new buildable estate.
- Added the “Business” subsection to the News Tab which reports about every notable estate that has been built.
- Added 4 battle screen loading pictures: Amelie, Azuni, Noctra, Sunnie.
- Resting orders can now only be given if no enemy squad is present at the same city district.
- Improved the shadows on some of the various player profile pictures.
- Changed how characters using a Blue Recruitment mode work, their stealth value as well as troop count are now updated in realtime.
- Increased the bonus for every character’s attack power if they’re part of an ambushing squad to +20%.
- Adjusted and updated some tooltips.
- Updated AI Behaviour, it now won’t build an estate type multiple times at the same district if there is no benefit to it.
- Fixed a Bug which would cause an empty squad of the AI to attack the player when the AI had a battle against independents of an extorted district in the same turn beforehand.
- Fixed a Bug which would teleport a character’s sprite into the middle of the battle map when attacking after turning off battle animations when they were active at the start of the battle.
- Fixed a Bug where the portraits of characters in the waiting room would sometimes be visible after a battle even when a different HUD section was opened.
- Fixed a Bug where the progress bar of an extorting squad would be displayed incorrectly when an AI squad was located at the same district.
- Fixed a Bug which would cause duplicate entries in the “Crime” subsection of the News tab to be displayed if the player attacked a district multiple times in quick succession.
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