Locus Tenebrarum [Abandoned] - Version: 2022_12_13
Developer:
Rue
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Release Date: 18 October, 2022
Game Size: 230.00 MB
Censorship: Uncensored
Game Engine: Unity
Current Game Version: 2022_12_13 (Abandoned)
Total Views: 4.8K
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Game Informations
Vampires, witches, demons, and other terrifying creatures lurk in the shadows unseen.​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 230.00 MB of free disk space (Recommended to have twice as much free disk space than this).
Locus Tenebrarum - Abandoned - Version 2022_12_13 Download Links
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Locus Tenebrarum Version - 2022_12_13?
I know it’s only been a week since the last release, but I have a few big changes.
* First, and most important; there was a bug in the save code for dealing with the inventory. I’m really sorry about this. I absolutely should have caught this before release. Basically, if you have items in your inventory and you save the game, they didn’t load back in correctly. I’ve found a way to parse the data out of save files affected by this bug, so your items will be restored in this release. I’ve also fixed the bug so this won’t happen in new saves.
* The next thing you’ll notice is that the entire UI has been overhauled. I think it’s a lot more modern looking. There are also buttons for all of the various screens (settings, gallery, etc.). Now you don’t have to memorize a bunch of goofy keybindings.
* There’s a quest log now, and it provides a lot of useful information. It tells you about the quests you’re involved in, gives you a recap of what you’ve already done, provides hints for the next step, keeps track of romance-able characters and their fondness for you, as well as milestones that will unlock rewards, and the number of dream fragments you’ve found, and how many remain.
* The last big feature is that Xan now has a phone and can chat with characters. These conversations will reveal new information about characters and can even come with pictures. There’s only one conversation with one character in this release, but I plan to add a lot more, which should keep things more interesting when you’re busy gathering resources.
And that’s it for now. It’s a smaller release than the last few, but it’s only been a week! I plan to spend a little time promoting the game, and then return to adding new content. The game is pretty much where I want it in terms of features and code, so I can finally start to focus on adding content instead of writing code all the time.
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