High Tide [Ongoing] - Version: 0.0.4
Developer:
PocketStorys
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Release Date: 21 July, 2026
Game Size: 172.0 MB
Censorship: Uncensored
Game Engine: HTML
Current Game Version: 0.0.4 (Ongoing)
Total Views: 1,205
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Game Informations
A game inspired by the idea of Overcoming Odds
High Tide is an adult survival game where two couples get stranded at sea on a drifting boat with no way back to shore. To keep their nerves and their desire from boiling over while they wait to be rescued, they turn to the Bowl of Fate: a game of drawing tickets that decides who does what to whom each round. As the days drift by and the tide rises, the tickets pull the four of them into escalating dares, confessions and encounters, and every draw reshapes the relationships trapped on board.​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 172.0 MB of free disk space (Recommended to have twice as much free disk space than this).
High Tide - Ongoing - Version 0.0.4 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Mega Mixdrop Gofile Datanodes Pixeldrain
Linux Mega Mixdrop Gofile Datanodes Pixeldrain
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
OnlineWhat's New in High Tide Version - 0.0.4?
The day exists now: seven posts, two places each, and you hand out the work
Fishing, rain catcher, still, repairs, galley, lookout, bunk
Who works beside whom is the point. The card tells you the cost before you confirm
Rigs stopped being free money: manned they yield double and break half as often
Repairs cost a day of somebody’s work, not scrap
Leave two who want each other alone in the galley and you find out at dawn
The evening is five tickets, then you choose who you turn in with
Drink no longer wears off between rounds. A night only goes one way
Voyage contracts: Rescue, Safe Harbour, High Tide, The Rival, All of It
Adrift is still there and still the default. Nobody loses the sandbox
Losing takes four days of the same state, and you are warned on the first
Silas is the rival. He works at her every fourth round and says so in the log
Three counters: stay close, keep her attention, or post him across the boat
Three at once is possible now: your partner and two more who agreed to it
Nobody gets left behind. Your primary stays your primary
They have to be talked into it. Openness is not enough on its own — trust is the other half
Pregnancy stopped being a coin flip: a 28-day cycle each, offset, 2% to 65%
She tells you where she is in it if she trusts you. Hunger and thirst suppress it
The game stopped changing your partner without asking. It asks days ahead and you can refuse
End it with her, on your terms, whenever you want
Clear the Air: the first way down from a grudge that is not just waiting
Sway does three new things: seed doubt, send someone below, pour them another
Sway works on the men. It always should have
Resentment stopped spiralling: peak 37 down to 12, over 900 measured voyages
Two men on deck no longer kill the round with m/m off: 15 dead rounds a voyage down to 0
Nobody sits out 52 rounds any more. Worst run is 4
“Clear their head” was infinite. It is not
Loading a save shows the day you loaded, not “voyage just begun”
The dead stopped joining in: not a third, not a witness, not still warming up
Six new achievements: Thirty Days, Every Bunk Full, High Tide, He Went Home
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