Fractured Fantasies [Ongoing] - Version: 0.1.09
Developer:
Nota Bao
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Release Date: 28 August, 2026
Game Size: 115.36 MB
Censorship: Uncensored
Game Engine: HTML
Current Game Version: 0.1.09 (Ongoing)
Total Views: 17.8K
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Game Informations
In the desolate aftermath of a world plunged into chaos, where civilization has crumbled and humanity teeters on the brink of extinction, you find yourself navigating a harsh and unforgiving landscape. The air is thick with the acrid scent of decay, and the once vibrant cities now lie in ruins, haunted by the ghosts of a bygone era.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 115.36 MB of free disk space (Recommended to have twice as much free disk space than this).
Fractured Fantasies - Ongoing - Version 0.1.09 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Bzzhr Datanodes Mega Gofile Pixeldrain
Linux Bzzhr Datanodes Mega Gofile Pixeldrain
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Fractured Fantasies Version - 0.1.09?
Bug fixes & Optimizations
- Fixed: google font api not resolving to correct name.
- Fixed: Spelling error qickly → quickly.
- Fixed: Minor bugs in standalone passages.
- Fixed: When exploring the biochemical research facility, it now no longer tells you that you are exploring the hospital.
- Fixed: Replaced near-all links in the biochemical research facility.
- Fixed: Softened hide now correctly displays it’s price of 10 yard marks instead of 4 yard marks when able to buy them.
- Fixed: When doing the lookout job for Marv, it will now correctly cycle through all 15 variations of the event, instead of only the first two.
- Fixed: Speaking to Jex will no longer reset his relationship points.
- Fixed: Standing in the freight yard mechanical bay will no longer allow you to inspect fuel cells before speaking to Haddie.
- Added: When walking around in the biochemical research facility, it will now correctly process time.
- Added: Necessary line-breaks.
- Added: Color to Hunger side-popup.
- Changed: The span style tag in the biochemical research facility has been changed and replaced with the CSS selector @@.
- Changed: Replaced all instances of <i>…</i> with <em>…</em> for a clean read.
- Changed: The testing arena will no longer say “electronic components” when talking about bandages.
- Changed: Places during debugging where span style tags could be replaced with CSS selector @@ has been changed.
- Changed: Sanity module has been shifted from using span style tags to CSS selector @@.
- Changed: Strength module has been shifted from using span style tags to CSS selector @@.
- Changed: Cardio module has been shifted from using span style tags to CSS selector @@.
- Changed: Intelligence module has been shifted from using span style tags to CSS selector @@.
- Changed: Lust module has been shifted from using span style tags to CSS selector @@.
- Changed: Arousal module has been shifted from using span style tags to CSS selector @@.
- Changed: Corruption module has been shifted from using span style tags to CSS selector @@.
- Removed: Scenic of hospital when exploring the biochemical research facility.
- Removed: Deprecated and unused passages of old terminals in the biochemical research facility.
- Removed: Deprecated and unused passages of old terminals in the hospital.
- Removed: Unnecessary line-breaks.
New content
- Added completely new terminals to the game. These are designed to look like classic vim-style editors, and will display folder files on the side in a file-tree, instead of as links. This is done to better mimic the idea of in-game retro terminals, as envisioned by a semi-dystopian near-future.
- Replaced the hospital terminal with new terminal.
- Replaced the biochemical research facility terminal with new terminal.
- Added Dr. Adrian Holt’s title to all his messages to Director Morrison, instead of just the first one.
- Added structure for new questline and starting method: The Director. You start this sidequest by reading the logs of Director Morrison inside the Biochemical Research Facility.
- Added information regarding how to cheat gear into the game via the debugger console for Patrons.
- Added headlines in the debugger console for ease of use.
- Added new quests to start in the debugger console for Patrons, instead of having to find them.
- Added a lot more descriptive text to the entrance of the biochemical research facility.
- Added a lot more descriptive text to exploring the biochemical research facility.
- Added more text to the directors office in the biochemical research facility.
- When entering the directors office for the first time, you will now be granted a random book.
- Added lore and more content to the biochemical research facility escape tunnels.
- Added more lore and content to the biochemical research facility testing arena.
- Added more lore as well as a piece of gear to be obtained from the waste disposal area in the biochemical research facility.
- Added more lore and content to the biochemical research facility genetics lab.
- Haddie now goes to sleep at 22 o’ clock. You can no longer chat with her indefinitely until your fatigue runs out.
- Added more descriptive text to stepping outside amongst the derelict train cars in the freightyard.
- Added more descriptive text as well as 5 different random texts to scavenging amongst the derelict train cars in the freightyard.
- Balanced the freightyard economy tremendously. (Better pay and lower prices).
- Added Miscellaneous category to Satchel.
- Added Satchel Capacity category to Satchel.
Nerdy Specs
- Words: 129.206 → 132107 (2.901 change)
- Passages: 661 → 660 (-1 change)
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