New Life Project [Ongoing] - Version: 0.9.73
Developer:
Nota Bao
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Release Date: 05 September, 2026
Game Size: 992.73 MB
Censorship: Uncensored
Game Engine: HTML
Current Game Version: 0.9.73 (Ongoing)
Total Views: 177K
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Game Informations
Meet a young, vibrant 18-year-old girl from Riverton Heights – popular, well-connected, and living her best life!
Perky tits and firm ass. Her body at its prime!
With just one year left of high school, she’s handled it pretty well, balancing academics and social life effortlessly.
She’s in a committed relationship with her boyfriend and has her parents’ approval!
On her 18th birthday, she went out with friends for a few drinks to celebrate, nothing too wild.
What happened next, nobody knows as everything faded to black…
Discover her story and unravel the mystery!
Recommended starting a new game to avoid errors with the changes and bugs that has been fixed.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 992.73 MB of free disk space (Recommended to have twice as much free disk space than this).
New Life Project - Ongoing - Version 0.9.73 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Gofile Mega Mixdrop Pixeldrain Workupload Vikingfile
Linux Gofile Mega Mixdrop Pixeldrain Workupload Vikingfile
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in New Life Project Version - 0.9.73?
New content
- Created home ambience include passage to include home ambience for studio apartment. This will make the studio apartment feel more “alive”.
- Gave the café job a small description that can be read anytime you enter the café and are working there.
- You can now leave the café instead of being forced to work a schedule after starting your work day.
- Investments should no longer be able to increase your balance above the intended math clamp value of the widget used to set the balance in the first place.
- Interest rate at night should no longer be able to increase your balance above the intended math clamp value of the widget used to set the balance in the first place.
- Gave the office job a small description that can be read anytime you enter the office and are working there.
- You can now buy items from the electronics store using the bank app. If you do not have sufficient cash on hand, it will first grab the cash on hand, then use your bank balance to supply the rest. If you have no cash on hand, it will use your bank balance to the fullest to supply the purchase.
- You can now buy items from the clothing store using the bank app. Same applies as above.
- You can now buy items from the general store using the bank app. Same applies as above.
- You can now buy items from the adult store using the bank app. Same applies as above.
- Added a description to the clothing store.
- Added a description to the general store.
- Added a description to the electronics store.
- Added a description to the adult store.
- Added a notification that tells you how you purchased from either of the stores.
- Added a small note in each store telling you if you have bank balance payment active.
- You can now enabled purchase-by-card through the phone GMA app.
- You’re now able to place a green in Los Huevas for a 35:1 chance.
Bug fixes & Optimizations
- Changed one instance of $corruption to $corrupt in the birdwatcher threshold.
- Changed one instance of $punshed to $punished in the underground dungeon to correctly track progress.
- Changed one instance of $coffeMade to $coffeeMade in the cafe to correctly track progress.
- Changed one instance of $montLeads.amount to $montLeads.count to correctly track progress.
- Changed “silvergatepassage” to “silvergatePassage”, so the if checker runs correctly in Silvergate.
- Removed unused passages and widget tags cluttering the space.
- Commented some helper links only used in development.
- Changed passage name and link “montInventation” → “montInvitation”
- Made sure $montStory.clothes would be initialized for older saves.
- Changed 254 instances of eq operant to is.
- Changed 8 instances of neq operant to isnot.
- Changed 36 instances of != to !==.
- Changed 389 instances of “to” to = inside set statements.
- Standardized the operators used throughout the game.
- Replaced $corrupt is 250 with $corrupt gte 250 so there’s no fallthrough.
- Should no longer throw error message in sidebar for undefined count.
- Removed unnecessary line-breaks to make sure the exit links are close to the prose in passages.
- Removed line-breaks during the café job to keep the text closer to the top.
- The trainstation in the city will no longer throw clues errors.
- Rooftop farmers market in Los Huevas no longer throws an error screaming about an unclosed if statement.
- The office will no longer allow you to snoop around and showing you error messages because you’re too early for a quest.
- Replaced “colours” with “colors” to keep the same english variant throughout the game.
- Replaced “centre” with “center” to keep the same english variant throughout the game.
- Corrected the logic when buying a tent from the Quick-E-Mart.
- Simplified the ownership checks in the filthy vibe.
- Roulette no longer triples your money, but instead correctly doubles them as previously intended.
Nerdy specs
- 295.324 words! (Patron version)
- 1.155 words added!
- 1731 passages (Patron version)
- 1 passages added!
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