Celina's Calling [Ongoing] - Version: 3.6
Developer:
MorrakGames
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Release Date: 12 April, 2026
Game Size: 2.62 GB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 3.6 (Ongoing)
Total Views: 22.2K
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Game Informations
Celina’s Calling is a sensual dark fantasy RPG where players follow the journey of Celina — a disillusioned young woman who escapes her mundane life and stumbles into a mysterious magical realm.
Trapped in a strange land Celina must find her purpose while navigating a world of mystery, magic, and secret gods. She’ll explore the village of Dornhollow, ruins, and taverns, meet quirky and dangerous characters, and slowly uncover her own strange connection to this world’s fate.
This is a linear story game with immersive worldbuilding.​
How to install?
- Extract and run the game via RPG Maker MZ executable.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 2.62 GB of free disk space (Recommended to have twice as much free disk space than this).
Celina's Calling - Ongoing - Version 3.6 Download Links
Confused about how the downloading works? Here is a handy guide
Android APK Fileknot (v3.4) Transfaze (v3.4)
Mac OS Fileknot (v3.2) Transfaze (v3.2)
Android APK Buzzheavier (v3.4) Datanodes (v3.4) Krakenfiles (v3.4) Pixeldrain (v3.4) Vikingfile (v3.4)
Mac OS Buzzheavier (v3.2) Datanodes (v3.2) Mixdrop (v3.2) Pixeldrain (v3.2) Vikingfile (v3.2)
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Celina's Calling Version - 3.6?
265 total animations (+37)
This build brings a huge increase in animated scenes compared to v3.5, with a strong focus on immersion, pacing, and visual storytelling.
Things take a more mysterious turn with Kraghul…
The atmosphere in the camp intensifies as the orcs grow more bold and demanding
A brand new location is introduced — the Orc Feast
A new outfit for Celina makes its appearance
This update more or less closes out Act 3, with just a bit of transition and story left to carry us into what’s next. We’re very close now — about 1–2 builds away from completion.
This one leans into both intensity and atmosphere, and I’m especially excited to start shifting back toward the mystery elements — those are always my favorite scenes to create.
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