Bound Armaments [Ongoing] - Version: 0.2.0
Developer:
Devomon
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Release Date: 17 July, 2026
Game Size: 82.78 MB
Censorship: Uncensored
Game Engine: Godot
Current Game Version: 0.2.0 (Ongoing)
Total Views: 1,041
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Game Informations
A game about Monster Girls and Bondage. This game is currently in its early stages of development.
Bound Armaments is a turn-based dungeon crawler where combat mostly revolves around the mechanics of restriction. Enemies will bind, gag, and lock down your party to strip away your skills. However, your characters are able to equip cursed, restrictive equipment that seals some skills in exchange for other powers.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 82.78 MB of free disk space (Recommended to have twice as much free disk space than this).
Bound Armaments - Ongoing - Version 0.2.0 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Fileknot Transfaze
Linux Fileknot Transfaze
Mac OS Bzzhr Datanodes Pixeldrain Vikingfile Mega
Linux Bzzhr Datanodes Pixeldrain Vikingfile Mega
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
OnlineWhat's New in Bound Armaments Version - 0.2.0?
- Hub Overhaul: The hub now has artwork to it. Hub functions are now divided into buildings and buttons to the top left of the UI
- Updated skills descriptions. Now it should tell everything you need to know about the item, including stat changes, if it’s cursed, and what actions are blocked by it
- Added action category icons to all actions to help with clarity.
- Minimap changes: Minimap will now auto-center whenever the player moves to a new room. The red arrow has been changed to a pink, opaque box for a bit more clarity
- Added Right Click/Escape Button functionality. You can now use the right mouse button or the escape button to cancel out of menus or targeting in the dungeon. You can use escape to close the menu in the hub, but currently, you cannot use the right click mouse button
- Added new UI for Shop and Forge, including NPC sprites
- Added new Potions and Equipment into the shops.
- Changed the sliders in the shop to buttons
- Added experimental character loading: Currently trying out different ways to load in character appearances. As it is highly experimental, it can be slower or faster then what it was previously.
- Character and Enemy names are now displayed on top of their sprites
- Changed Sera’s name to Seris
Balance Changes
As Dungeons are currently too easy, I am aiming to slowly ramp up the difficulty until the game reaches the sweet spot of challenge for early game experience.
ENCOUNTERS
- Each encounter will now have 3 enemies instead of 2 in normal dungeons
WHIP BANDIT
- Whip Crack damage multiplier: 0.7 > 1.1
- Thrash damage multiplier: 0.6 > 0.8
SWORD BANDIT
- Base Physical Attack: 10-15 > 15-18
Bug Fixes
- Fixed the game crashing when the entire party is defeated
- Fixed being able to recruit multiples of a character (Kelra and Effie) by escaping the encounter and redoing it.
- Fixed the action “Remove Blindfold” not decreasing Blindfolded stacks
- Fixed party members being able to go into combat when their HP is 0
- The trap room that asks players to “Pull the lever” is now non-repeatable
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