THEg [Ongoing] - Version: 0.1.5.8 hotfix
Developer:
nargacu83
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Release Date: 12 September, 2025
Game Size: 292.45 MB
Censorship: Uncensored
Game Engine: Others
Current Game Version: 0.1.5.8 hotfix (Ongoing)
Total Views: 1.3K
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Game Informations
THEg is an third-person action-adventure bondage game taking place in a fictive dystopian world set in the current time in a small city.
An economic crysis will make the biggest companies enforce new laws against public opinion to force people into work to pay their debts.
The government decided to do an experiment in a few small cities to monitor how effective it would be. Naturally your city is one of the first ones.
These laws were blurry enough to allow a new kind of businesses to appear. You start right after the annoucement of these laws
How to install?
- Extract and run.
- If you have issues running the game:
- Windows
Try to launch the game by running THEg - Compatibility mode.bat instead of THEg.exe. - Linux
Try to launch the game by running in the terminal:
./THEg.x86_64 --rendering-driver opengl3
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 292.45 MB of free disk space (Recommended to have twice as much free disk space than this).
THEg - Ongoing - Version 0.1.5.8 hotfix Download Links
Confused about how the downloading works? Here is a handy guide
Linux Krakenfiles Mixdrop Pixeldrain Uploadhaven Workupload
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in THEg Version - 0.1.5.8 hotfix?
Additions
- Added “Tie” context menu action for restraint items when inspecting a character
- Added NPCs won’t be able to see when wearing a blindfold
- Added armbinders to warehouse ground floor
- Added colored square to indicate the color of the restraint in the restraints panel and selection
- Added gag stamina influence making the struggle harder when being grabbed
- Added physics interpolation to improve the game’s overall feeling when having more than 60 fps
- Added custom logger to be able to display errors and debug messages in the dev console for debug builds
- Added new “state” parameter to the debug command
Improvements
- Upgraded project to Godot 4.5-stable
- Improved catsuit now has a body mask to hide the skin under it
- Improved elevator can now handle multiple calls
- Improved hearing controller to have a minimum delay to acknowledge sounds
- Improved how arms and legs animations are applied
- Improved body alpha mask should now only update once when multiple clothes or restraints are worn at the same time
- Improved restraints panel won’t cover the buttons anymore and will disable the buttons if the character is unable to manipulate the restraints
- Improved tooltip size updating speed
- Improved character HUD nows updates it’s position and angle each process frame instead of physics frame
Fixes
- Fixed animations weird offset by waiting for the blend node to be finish before startng a restrained animation state
- Fixed hopefully fixed characters getting stuck inside elevator after restraining a captive
- Fixed NPCs should now react correctly when doing a goto task
- Fixed characters not noticing captives and sounds when relaxing
- Fixed characters not stopping and looking at their targets when in goto task and getting suspicious
- Fixed previous state not being set when loading a save with sitting and hiding control states
- Fixed restraints not being tied with variant item when it’s immediately tied from the restraints panel
- Fixed sound detection not working for some sounds
- Fixed state machine sending state_changed signal too early
- Fixed LODs bias for cloth gag and blindfold
- Fixed arms and legs animation update in character preview
- Fixed catsuit clipping by adding blend shape for armbinder
- Fixed animations transitions and getting stuck
- Fixed character preview animation reset and de-sync with restraints
- Fixed character preview restraints colors not shown
- Fixed dildo ballgag classic id (will break in previous saves)
- Fixed disabled restraint button image visibility
- Fixed hide HUD and notification with F4 key not working
- Fixed tooltip appearing when it’s not supposed to
- Fixed weird ponytail physics interpolation behavior
- Fixed missing translations for armbinder color variants
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