Sanctuary in Time [Ongoing] - Version: 1.5.7
Developer:
Novus Operandi Game Design
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Release Date: 1st June, 2025
Game Size: 16.21 MB
Censorship: Uncensored
Game Engine: Others
Current Game Version: 1.5.7 (Ongoing)
Total Views: 9,096
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Game Informations
A text-based, adult game with sci-fi & RPG elements!
Your father’s just been murdered. He was the God of Time.
Now, it’s your turn! Save damsels from dark corners of history; train them as warriors, courtesans, or workers.
Build your forces.
Expand & upgrade your citadel.
And survive the enemies that seek your death!â
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 16.21 MB of free disk space (Recommended to have twice as much free disk space than this).
Sanctuary in Time - Ongoing - Version 1.5.7 Download Links
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What's New in Sanctuary in Time Version - 1.5.7?
New Feature: Sell Followersâ Contracts on the Offworld Market
A new form of dismissal is available which allows the player to sell a followerâs contract of service on the offworld markets. The follower then goes to the highest bidder, never to return, while the player finds themselves well-compensated in silver.
- Dismissal Options Button Changed. The label for this button has been changed from âDismissal Optionsâ to âDismiss or Sell Contractâ.
- Prices of contracts based on full market evaluations. A simulated market evaluation is used to arrive at a price, which takes into account the followerâs various attributes, skills, and bonus qualities. The cost of each contract is entirely individual, and may fluctuate slightly as market conditions change.
- Choice to read the market evaluation. A choice is also available to read the full market evaluation of the contract in question. It details every factor which was taken into account, bonuses & penalties applied, and includes a mention of the skills that recruit possesses (if any).
- New bonuses added to evaluations. Is the follower a person of historical renown? Do they possess a measure of Celestial blood (e.g. half-sisters and cousins), or have they won a championship in Arena Victoria (and if so, how many). All of these factors and more are now accounted for, and will affect the price of their market evaluation.
- Existing bonuses updated & expanded. Existing market evaluation bonuses for muscular strength, beauty, health, devotion, submission, and skill levels have all been updated and expanded upon, to more accurately account for the various levels of attribute the follower might possess.
New Random Event: A Wealthy Offworld Patron Offers to Buy Your Follower
A new side-story event can now randomly occur, in which a wealthy offworld patron offers to buy one of your followers. The offworld-assigned follower performed a service for them, and the patron was so impressed, they wish to make the arrangement more permanent. So, how will you respond?
- What would be the followerâs fate? You can inquire as to what the followerâs fate would be should you accept the offered silver. The patronâs response can reflect one of 20+ possible fates, which are chosen based on various factors, such as the followerâs dominant skills, their physical fitness and attractiveness, current age, their suitability for childbearing, and whether or not theyâre a champion of Arena Victoria.
- Choices to accept or decline the offer (with varying responses). If you accept the offer, youâll receive payment in silver, and see your follower respond differently according to various factors (such as their levels of devotion, submission, love, or current relationship with the player). And if you decline the offer instead, theyâll respond with gratitude, as well as an increase in their currently fostered stat (i.e. devotion or submission).
- Choice to read market evaluation. See a readout of the full market evaluation used to arrive at the offered price.
New Tattoos: Bondage-Themed!
A new set of bondage-themed tattoos are now available at the in-game Tattoo Shop, which can be purchased for any follower. (Not available during initial character creation).
- 8 new tattoos now available: Every area of the body receives a new tattoo option (some more than one) with a shared theme of elegant, knotwork chains and servitude; a decorative chain collar, bracelets, waist chain with ornate padlock, and even knotwork chain garters. Plus, two new tattoos for the shoulders or buttocks that display Latin script reading âdevotedâ or âsubmittedâ, and two variants of a new back tattoo with crossed and bound fists.
Family Recruitment Event Updates
The special recruitment events have been updated which allow the player to rescue lost family members from abusive masters offworld.
- The cost to liberate family is now based on market evaluations. Previously, the contract prices for these special recruits were randomly generated (from a fixed range), and then multiplied as the number of turns in the game elapsed. Now, however, a simulated market evaluation is used to arrive at the price (see above for details).
- New Choice: Read market evaluation. A new choice has been added to these events which allows the player to read the full market evaluation of the contract in question.
Inspection Updates
When choosing to Inspect a follower, new choices are now available.
- Feel Her Pregnant Belly. Flutters, kicks, rolls, or jabs? Maybe the babyâs taking a nap? Under certain conditions, you can now feel a followerâs pregnant belly and see if you detect movement. Various outcomes are possible depending on the current trimester of the pregnancy. (Armor must be removed, if worn, before option will appear.)
- Kiss Her. If the follower being inspected is a girlfriend or wife (and conditions of both health & willingness are met), you can now kiss her during inspections.
Marriage Event Updates
- You can now change your wifeâs name after saying your vows. You can now immediately change your wifeâs name after tying the knot, with a new option that appears during the marriage event.
- If closely related, you can now discuss the subject. A new dialogue choice has been added to the marriage event, which allows the MC to discuss the implications of their close familial relationship with their bride-to-be (if such a relationship is present).
Accessibility Updates
- You can now skip the TTS reading of the top portion of every followerâs weekly report. Each followerâs duty assignment report is now divided into two, discreet sections (each with its own keyboard traversable bookmark & separate TTS readout); a top section (name, duty assignment, and factors that affect performance), and a bottom section that begins with the reading of their weekly activity. So, now players who wish to do so can skip the TTS reading of the top section of these reports to go down immediately to what changes have taken place during the last week. (As suggested by player feedback.)
Misc. Updates
- Manage Outposts Menu Updated. This menu has been updated to more clearly communicate the current upgrade tier possessed and the number of followers assigned to the outpost. This information is now displayed in two separate locations inside the menu; first, on the choice itself used for selecting the outpost, and second, on the menu displayed after the outpost has been selected.
- Minor Updates to Intro Story Event. Minor updates have been made to the gameâs introductory story event, which include a new choice and scene. You can now choose to face the beast head-on rather than take your rescuerâs offered hand. How do you think that will turn out? You might be surprised.
- Corrected issue in Character Creator that would sometimes result in a customized follower being referred to as a âgirlâ, even though sheâs over 20, or as a âwomanâ even though sheâs under 20.
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