Venus Mons [Ongoing] - Version: 0.3.0
Developer:
Melon Kiss
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Release Date: 09 August, 2026
Game Size: 84.43 MB
Censorship: Uncensored
Game Engine: Godot
Current Game Version: 0.3.0 (Ongoing)
Total Views: 3,848
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Game Informations
Venus Mons an adult take on the monster collection genre. Meet sexy monster girls (we call them Tails), build your team, win engaging combats, and most importantly, spend some quality bonding time with the furry/scaly/buggy ladies. <3​
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How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 84.43 MB of free disk space (Recommended to have twice as much free disk space than this).
Venus Mons - Ongoing - Version 0.3.0 Download Links
Confused about how the downloading works? Here is a handy guide
Windows Bzzhr Datanodes Pixeldrain Vikingfile Mega
Android APK Bzzhr Datanodes Pixeldrain Vikingfile Mega
Mac OS Bzzhr Datanodes Pixeldrain Vikingfile Mega
Android APK Bzzhr Datanodes Pixeldrain Vikingfile Mega
Mac OS Bzzhr Datanodes Pixeldrain Vikingfile Mega
Report Broken Links
Report only if Mega link or all links except Mega are unavailable. More details about it
Report only if Mega link or all links except Mega are unavailable. More details about it
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What's New in Venus Mons Version - 0.3.0?
Content
- Gelakin bonding scene added.
- Two new Tails added: Aneola and Lycanny.
- Aneola’s bonding quest can be started via an NPC in Spoon. Ask around!
- Lycanny’s bonding quest starts with one of the NPCs on the route from Lotus to Spoon.
- Two new maps have been added: Route 02 and Spoon. Technically the interior of Spoon is also a new map, but we’ll just call it part of Spoon.
- There are a couple locations that have been sorta added but blocked off for now and will be added to a future release: the Spoon Casino, the trial, a mysterious tomb in the desert, a cactus forest, and a few of those houses in Spoon might open up in the future as well.
Features
- Between Aneola and Lycanny, 12 new moves have been added.
- Sand tiles have been added which work kinda like grass except it’s visually different and it slows you down.
Bug Fixes, QoL, Optimizations
- Fixed a few more bugs with NPCs and their walking patterns. There were situations where wandering companions wouldn’t fight you if you spoke to them and they were also coming off their rails.
- Fixed a bug that allowed you to open the utility ring while in another menu.
- Fixed some formatting issues in the inventory menu.
- Fixed some naming issues with NPC dialogues.
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