Urban Demons [Finished] - Version: 1.1 Beta
Developer:
Nergal
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Release Date: 17 June, 2020
Game Size: 661.6 MB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 1.1 Beta (Finished)
Total Views: 433.7K
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Game Informations
Urban Demons, a tale of two souls lost in the darkness. Take control of Peter, the perverted young male, as you journey around the city seeking to complete your goals. Encounter a variety of women, all of whom you can talk and interact with… or more!
However, discover your fate as you travel into the very depths of hell to uncover the truth of who you are. But more importantly who or what you will become.
Your main goal is to corrupt all the women you can find as you travel between the real world and the Otherworld. This goal becomes slightly easier when you are blessed by demonic forces. But are these powers there to merely help you? Or are there more sinister motives at hand?
How to install?
- Extract to desired location.
- Click on "Game.exe" to start playing.
- Download and install RPGmaker RTP from here If you don't have.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 661.6 MB of free disk space (Recommended to have twice as much free disk space than this).
Urban Demons - Finished - Version 1.1 Beta Download Links
Walkthrough and Guide
Full WalkthroughFixed Frames for Mom's Kneeling BJ Scene
Xalanda Mod Hotfix
Xalanda Mod Mapfix
What's New in Urban Demons Version - 1.1 Beta?
Urban Demons 1.1 – The End
Hey all,
Happy to say here is the “final” build for Urban Demons (1.1). This should sort out all the major issues people were having, as well as adding in the scene dialogues for Donna and the Daily dialogue for Kaylee.
Additionally an epilogue of sorts has been added that does a bit of a round up of each character with some (VERY) tasty new artwork and some additional scenes. This is played after defeating Goap and making the final choice in the game. You can also replay it in the hall of memories once you have completed the game (so you don’t need to replay the entire game to see it.)
That said, I’m not sure how compatible old saves will be with this build (particularly those that were saved pre-end game but while leading up to the end). But hopefully they should be ok from my testing.
Other than the above no new features have been added, this has been mainly about fixing the bugs that were present and trying to polish off the game. Due to the length of time though I’d thought it would be nice to add in something a little extra. So big thanks to Glassfish for coming back to do a bit of work on it! I hope you all enjoy!
Until next time
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