Tropical Monster Girls [Ongoing] - Version: 1.5
Developer:
Sweet Cakes Games
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Release Date: 30 October, 2025
Game Size: 735.0 MB
Censorship: Uncensored
Game Engine: Unity
Current Game Version: 1.5 (Ongoing)
Total Views: 16.7K
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Game Informations
Build relationships and homes with sexy monster girls while you fight to survive. After your ship was raided, you find yourself on a mysterious island. Gather materials, craft weapons and tools. Decorate & build your home. Let your desires be fulfilled in ways only monster girls can.​
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How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 735.0 MB of free disk space (Recommended to have twice as much free disk space than this).
Tropical Monster Girls - Ongoing - Version 1.5 Download Links
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What's New in Tropical Monster Girls Version - 1.5?
New
- Added 69 new buildables in total.
- 9 New architecture buildables
- Tile Floor 1
- Tile Floor 2
- Wood Floor 2
- Wood Foundation 2
- Wood Foundation (Stone 2)
- Wood Foundation (Stone 3)
- Wood Foundation (Stone 4)
- Wood Foundation (Tile 1)
- Wood Foundation (Tile 2)
- 24 New stone buildables
- Stone Door 1 (Open)
- Stone Door 2
- Stone Floor 1
- Stone Floor 2
- Stone Floor 3
- Stone Floor 4
- Stone Foundation 1
- Stone Foundation 2
- Stone Foundation 3
- Stone Foundation 4
- Stone Foundation (Tile 1)
- Stone Foundation (Tile 2)
- Stone Foundation (Wood 1)
- Stone Foundation (Wood 2)
- Stone Pillar
- Stone Stairs
- Stone Triangle Wall 1
- Stone Triangle Wall 1 (Flipped)
- Stone Triangle Wall 2
- Stone Triangle Wall 2 (Flipped)
- Stone Wall 1
- Stone Wall 2
- Stone Wall (Window)
- Stone Wall (Window 2)
- 4 New home buildables
- Large Chest
- Map Marker
- Sign (Scroll)
- Sign (Standing)
- 32 New design buildables
- Barrel
- Bench
- Bucket 1
- Bucket 2
- Cauldron
- Chair 1
- Chair 1 (Red)
- Chair 2
- Chair 2 (Red)
- Chair 3
- Chair 4
- Chair 5
- Chandelier
- Coffee Table 2
- Dining Table
- Rounded Dining Table
- Square Dining Table
- Drawers
- End Table 2
- Floor Cabinet 1
- Floor Cabinet 2
- Floor Cabinet 3
- Floor Cabinet 4 (Corner)
- Sofa 1
- Sofa 1 (Red)
- Sofa 2
- Sofa 2 (Red)
- Sofa 3
- Sofa 3 (Red)
- Stool 1
- Stool 2
- Stool 3
- New skill runes
- Stonemason – Learn to shape things out of stone.
- New Achievements
- “Home Designer” – Build 20 unique buildables.
- “Advanced Civilization” – Gain the Stonemason skill rune.
- Added 10 new experience animations (2 new positions per companion).
- Added jump animations to the player.
- Added item smelting at the Forge buildable. Smelted items give 70% of their main crafted material (Rounded in the players favor). Mithril items specifically will also refund their Bottled Passion crafting cost.
- Added audio loop to campfire buildable.
- Added audio loop to torch buildables.
- Added stone category tab to the build menu.
Changes
- Increased wood dropped per log (6~7 -> 6~8). This means trees can now drop 2~4 more wood.
- Decreased wood cost for end table (4 -> 3).
- Decreased wood cost for coffee table (4 -> 3).
- Decreased wood cost for the Chest & Flat Chest (12 -> 10).
- Mounts now fall 60% further than the player before taking fall damage.
- Decreased build hammer destroy stamina (5 -> 4).
- Increased the build menu width to display more buildables & support longer names when hovering over different buildables.
- Renamed “Storage Chest” -> “Chest”.
- Renamed “Storage Chest (Flat)” -> “Flat Chest”.
- Made some buildables have more forgiving placement collision detection:
- End Table 1
- Coffee Table 1
- Wood Pillar
- Wood Log Pillar
- Doubled the object load limit per frame for map spawners (Trees, Bushes, Ore, etc.). This will slightly decrease game loading time.
- Added patreon button to the main menu & pause menu.
- Added rainbow text effect to some of the buttons on the main menu.
- Adjusted some existing design textures to better fit the game aesthetic.
- Changed the default elf names to note their relationship.
- Some achievement logic has been made asynchronous which will reduce CPU spikes when certain achievement logic is running.
- Optimized memory usage of various buildables & some other textures.
- Reduced game’s file size by approximately 150mb.
Fixes
- Fixed infinite save screen caused by placing down a buildable exactly as the auto save process starts. This bug was caused by the player being able to still use their build hammer while the game was saving. If the save process began & a buildable was placed down before it reached the stage where it saves buildables, it would cause the save process to break.
- Fixed player being attacked by animals while in bed.
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