Tentacle Realm Escape [Ongoing] - Version: 0.2.1
Developer:
Shimomura Tsutomu
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Release Date: 25 May, 2026
Game Size: 21.82 MB
Censorship: Uncensored
Game Engine: HTML
Current Game Version: 0.2.1 (Ongoing)
Total Views: 5,738
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Game Informations
Hey everyone!
This is my very first game ever – like, my baby, my debut, my virgin release lol. I decided to drop it on itch.io as a pure gameplay slice, and yeah, it’s completely free, so please be gentle with me (´・ω・`)
It’s basically a super rough, bootleg version of Dead by Daylight… but with some XCOM flavor thrown in. The core rules are dead simple: You control 4 survivors, repair/fix all the objectives, and then haul ass to the exit gate.
The big twist (unlike DbD) is that you actually have some serious firepower. You can straight-up delete any boss that’s pissing you off… but every time you kill one, it comes back.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 21.82 MB of free disk space (Recommended to have twice as much free disk space than this).
Tentacle Realm Escape - Ongoing - Version 0.2.1 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Bzzhr Datanodes Mega Pixeldrain Vikingfile
Linux Bzzhr Datanodes Mega Pixeldrain Vikingfile
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
OthersWhat's New in Tentacle Realm Escape Version - 0.2.1?
Sorry for the 1-2 week delay due to work…
And I plan to finish the main framework before Musk’s Starship 13th test flight!
Let’s see what’s new this time!
First, our game finally has its own mascot! Just like Paimon from Genshin, Amiya from Arknights, or Pikachu from Pokémon~
Mowl — a cute hybrid of an owl and a mouse, a subspace creature that’s a close relative to humans, with the ability to break the fourth wall…
(Though it won’t appear in the story until much later
Also made some balance adjustments and optimizations for controls and information display~
This update adds 5 new characters (including 1 OC)! Three of them form an “Energy” system together. Plus one super powerful character that gives full-screen vision! (☆ω☆)
My big plan is to create 5 systems: Energy, Stealth, Assassination, Element, and Totem. Energy, Stealth, and Assassination are already in the game~ Elements and Totem are still in the idea stage
Next… a brand new mode! Tower Defense mode!
Players destroy a crystal to create a mana spring, harvest cost from it, and spend that cost to build defense towers. Enemies rush in from multiple paths toward the exit — you can block them with your own body or chill behind your towers~
The first TD map is only half done, so more coming soon!
Also planned for the future: a special receive-hit-retreat mode. These three modes will make up all the small battle elements!
Oh, and I added voice acting for 3 characters!
Future Plans:
- Complete the full tutorial
- Write character profiles and individual tutorials for each
- Update the story (I wrote a ton but ran out of time — next update for sure!)
- Polish sound effects and voice acting
- Add a save function
- More icons for skills and statuses
- UI art improvements
- More enemies (some OC friends are still waiting to join the party~)
- In-game world encyclopedia (lore documents)
- About the Discord group… I’m a bit socially anxious and have no idea what to say as the first message… please give me some time, I’m begging you!
Lastly, still recruiting OCs! This time I’m looking for fallen/evil god side female characters (to be bosses or elite monsters). In-game, players can defeat bosses to unlock these overpowered versions!
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