Pure Onyx [Ongoing] - Version: 0.100.0
Developer:
Eromancer
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Release Date: 3rd March, 2024
Game Size: 1.82 GB
Censorship: Uncensored
Game Engine: Unity
Current Game Version: 0.100.0 (Ongoing)
Total Views: 416.1K
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Game Informations
Pure Onyx is a classic beat ‘em up with RPG elements set in the world of our flagship title, Malise and the Machine. It follows heroine Onyx as she brawls her way through the dystopian streets of New Babylon, where she’ll encounter gangs, crime syndicates, a corrupt police force, and the bio-engineered horrors of the insidious Babel Corporation. It features fully animated, 3D art and is styled after 80s cyberpunk anime. Pure Onyx contains in-game, fully animated H content.​
How to install?
- Extract to desired location.
- Click on "Pure Onyx.exe" to start playing.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 1.82 GB of free disk space (Recommended to have twice as much free disk space than this).
Pure Onyx - Ongoing - Version 0.100.0 Download Links
Walkthrough and Guide
SoundCloudConsole Commands:
The game isn't balanced that great yet, so some people have asked if there are ways to bypass bosses or get some help. You can use console commands for this while the game is still rough around the edges. Press the ` (backtick/tilde) key to open the console. Type any of the commands below and press enter. Press ` again to close the console.
- godmode on/off - Makes Onyx indestructible.
- onepunchmode on/off - Gives Onyx the ability to kill anything with one attack.
- setwave # - Sets the enemy wave to the number specified. Changes will not be reflected in enemies until the current wave is wiped out. If you want to fight Street Lord Wraxe, who spawns on Wave 20, then set the wave to 19 and wipe out the remaining enemies.
- setgamespeed # - Multiplies the game speed by the number specified.
What's New in Pure Onyx Version - 0.100.0?
- Added FK-Doll character to gallery
- Added FK-Doll + Thug Lift H scene to gallery
- Upgraded Lovense device scan to more reliably connect / work on more networks
- Reworked Game Over backend to prevent possible soft-locks.
- Player no longer blinks out during Gane Over — is now visually distinct from a K.O. where the player has another life
- Upgraded backend localization framework for future Chinese/Japanese translation
- Added safeguards to prevent a specific bug from preventing wave progression
- Add flash FX to Stamina gauge and Onyx when she uses a move and is out of stamina
- Brute now properly defends attacks
- Fixed issue with Brute’s turn animation
- Added combat FX for Brute’s Punch, Leap Slam, and Ground Stomp
- Improved font for narrator system text
- Fixed Main Menu disappearing when an option is chosen from it
- Made female eyelash meshes double-sided
- Added WIP animation to Score numbers and Extra Lives star icons
- Lovense electronic toy integration!
- Added first iteration of visual clothing damage to Bunnies
- Added futa enemy variant for Blade Bunny
- Enabled enemy variant spawn filter in Options menu (can disable futa enemy spawns)
- Added dong animation to the futa Blade Bunny’s combat animations
- Added rough version of Brute Bearhug scene
- Upgraded animation / added physics for Brute’s slow sex loop
- Added liquid FX and basic SFX to Onyx + Male Cops scene
- Fixed Transition in Onyx + Male Cops scene where cop badly clips with Onyx
- Fixed issue with FemCop’s outfit state during struggle section of FemCop + Vioreaper (Torn Bodysuit) scenes
- Vastly improved stagger system with rebalanced Poise values for Brute + Bosses
- Added floating Stagger gauges for enemies that can be stunned (Brute, Charger, Wraxe)
- Kicks and Heavy Punch special (D key by default) now deal much greater Poise damage (stagger) against Brute/Bosses, making them much more useful.
- Increased Brute’s stun duration when he’s staggered
- Explosive barrels now deal more poise damage (stagger)
- Added first iteration of narrator text system
- Added new Onyx portrait to Status (pause) Menu
- Added animation to graphics elements during Title Screen
- Post processing now works during game startup. No longer turns on instantly after title screen.
- Disk space optimization from removing redundant animations due to visual equipment system handling clothes now
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