Monster Girl Garden [Ongoing] - Version: 1.53b Gold
Developer:
Noxious Games
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Release Date: 14 October, 2025
Game Size: 511.6MB
Censorship: Uncensored
Game Engine: Unreal Engine
Current Game Version: 1.53b Gold (Ongoing)
Total Views: 70.3K
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Game Informations
MGG is a gardening/time management game, where the player is given a plot of land to build a garden and attract the various monster girls of the world to come have fun. Creatures will battle, have sex and breed.​
How to install?
- Extract to desired location.
- Click on "MGG.exe" to start playing.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 511.6MB of free disk space (Recommended to have twice as much free disk space than this).
Monster Girl Garden - Ongoing - Version 1.53b Gold Download Links
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Walkthrough and Guide
Passwords:v1.53b
Statue of Fertility: 8372973486
Statue of Wisdom: 6437614323
Fountain of Cum: 3538165746
Warpstone: Forest: 3894823342
Warpstone: Beach: 2426958643
Warpstone: Mountains: 4373154494
Warpstone: Arena: 4955769523
Return Stone: 2859246739
Milking Machine: 9841864085
What's New in Monster Girl Garden Version - 1.53b Gold?
New Content
-New Item; Phoenix Cum, Elixir, Hi-Elixir
-New Move; Fire Breath
-New Species; Phoenix
-Model for Phoenix
-UVs and Textures for Phoenix
-Phoenix has proper adjustable texture colour options
-Visit, Reside, and Happiness requirements for Phoenix
-New NPCs behaviour added to both New Island and Old Island
-Female NPCs properly randomize their appearance
-Created sitting and leaning Female NPCs
-Created wandering NPCs
-Created NPCs who follow a pre-determined path
-Added Wandering Male NPCs
Changes
-Red Slimes, Lava Golems, Dragons, Greater Succubus, and Automatons can now learn Fire Breath
-Blue Slimes can now learn Water Cannon
-Clothing items can now be dropped
-Added missing icon for Phoenix species
Bug Fixes
-Fixed a bug which failed to clean up Attack moves for some species, causing ’empty’ attacks to not be removed, or a bug which caused Claw Slash to appear twice
-Fixed the list of learnable moves at the trainer, the most recent 3 species either had no entries or referenced incorrect lists
-Fixed a bug which prevented Factory Pens from fulfilling the Visitor requirements for Automatons
-Fixed a bug which failed to clean up Attack moves for some species, causing ’empty’ attacks to not be removed, or a bug which caused Claw Slash to appear twice
-Fixed the list of learnable moves at the trainer, the most recent 3 species either had no entries or referenced incorrect lists
-Fixed a bug with Sling Web which was not adjusting it’s Accuracy properly
-Fixed a bunch of Moves which were using the wrong Base Power number
-Fixed a bug which prevented Factory Pens from fulfilling the Visitor requirements for Automatons
-Fixed a bug where Volcanic pens were not being recognized by the Phoenix requirements
-Fixed a bug where Phoenix were displaying Thunderbird requirements, despite being programmed with their own
-Fixed a bug where Werebats and Phoenix were not playing animations properly
-Fixed a bug where Phoenix was spawning Thunderbird produce instead of their own
-Fixed a bug when placing fences and gates, placement location was still referencing the cameras zero location, as opposed to the new cursor’s world location
-Fixed some bugs with Trees; they can no longer be moved from or placed onto Tiles which you do not own
-Fix some older bugs in the Resident Requirements system (mostly displaying the wrong requirements in the details panel, while waiting for what’s listed in the encyclopedia)
-Fixed a bug with displayed Neko Resident Requirements, what is displayed in the details panel is now what the code is waiting for to convert them to resident, and the encylopedia contains the correct information as well
-Fixed a Resident Requirement for Fauns, the old requirement was displaying as 20 trees in the garden, but was expecting 20 trees in the pen, and no progress number was being shown. Requirement changed to 4 Trees in the Pen
-Fixed many other errors in the Monster Resident Requirements system
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