Memoirs of a Battle Brothel [Finished] - Version: 1.08
Developer:
A Memory of Eternity
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Release Date: 9 September, 2023
Game Size: 1.53 GB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 1.08 (Finished)
Total Views: 45.1K
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Game Informations
Memoirs of a Battle Brothel is a narrative-driven, tactical turn-based RPG with mechanics inspired by Final Fantasy Tactics and D&D 5e. Players assume the role of a Facilitator, an associate of the Courtesan’s Guild that provides much-needed services for guild members, including lodging and upkeep of facilities that attracts a wealthy clientele.
Of course, in the cyberpunk setting of MoonFall, even luxuries are often undercut with the threat of violence. Whether it’s pressure from one of the ruling crime syndicates, disgruntled nobles or even a blood contract from a private military company, the Guild finds itself beset on all sides, sometimes even from within. In order to maintain its political standing and position in the MoonFall underworld, the Guild must occasionally meet force with force, and while its members are much more renowned for their other… talents, the Guild has retained a formidable martial reputation since its founding.
Combine the Companions from Firefly, the girls of old town from Sin City, a dash of Shadowrun and The Last Sovereign, and this is what you get.​
How to install?
- Unzip and run Game.exe.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 1.53 GB of free disk space (Recommended to have twice as much free disk space than this).
Memoirs of a Battle Brothel - Finished - Version 1.08 Download Links
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What's New in Memoirs of a Battle Brothel Version - 1.08?
I’m glad to announce that the Carsons have been added to the game, along with their questline. They are backer-supplied characters, so expect the writing to be a little bit different than normal. You will be able to find Alyssa outside the Saint Gorfu guildhall after you finish the initial guild-related quests.
Additionally, I have optimized the combat to run more smoothly, and hopefully reduce any lag or stuttering that may occur. Enemies may have a slightly increased “thinking” period to adjust. If you come across any bugs, please let me know!
I have also added a way to leave the Forgotten City dungeon, as that may help players that find themselves bottlenecked there.
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