Lancia di Luna [Ongoing] - Version: 0.1.1.1.1.1.1+
Developer:
Red Tea
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Release Date: 09 September, 2026
Game Size: 1.40 GB
Censorship: Uncensored
Game Engine: Ren'Py
Current Game Version: 0.1.1.1.1.1.1+ (Ongoing)
Total Views: 2,697
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Game Informations
Lancia di Luna, or “The Moon Lance” in other words, is a sandbox visual novel with some traces of Dungeons & Dragons mechanics. In this colourful medieval World, you decide the path of an overthrown princess whose ambitions often clash with thorned ways of reality.
Astelia Ginkart, the Protagonist (Unless you rename her.)
Stripped of her royal privileges and unaware of the lurking evil in every corner, she has to use a pinch of creativity if not also her feminine skills to fight her way back on top. Will she regain of her stripped royal title, or will she become a stripper? You hold her fate.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 1.40 GB of free disk space (Recommended to have twice as much free disk space than this).
Lancia di Luna - Ongoing - Version 0.1.1.1.1.1.1+ Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Datanodes Gofile Pixeldrain Vikingfile Workupload
Linux Datanodes Gofile Pixeldrain Vikingfile Workupload
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What's New in Lancia di Luna Version - 0.1.1.1.1.1.1+?
I know that’s not how numbers work.
I’m on the verge of falling asleep, so I’ll have to keep this short. (Spoiler: I couldn’t.)
I wanted to keep my promise and publish a “peek” version not longer than another week, and here it is. I even had to delay my actual work, and I’ve been knitting the game little by little for the last 20 hours or so, without any proper break. I hate deadlines but promises are important.
If you keep an old save, first of all I love you, delete that and start a clean save. Lancia di Luna has had fundamental changes since the last update.
Please expect quite a lot of bugs. Also I didn’t have any time left to work on sound-design, so background songs could be off sometimes. Stats and values may be super imbalanced right now. I didn’t have the chance to polish things properly either.
Most importantly: The repeatable b…job CG is not done. If you check it, you will notice how weird – almost cryptic the dialogues are. That’s because I asked the help of AI to program it, but it turned into an ethics committee on me and kept saying “Oh no, he is pushing the girl’s head, that’s not good, he is forcing her, I can’t help that, oh nooo…” you get the idea. Please just don’t even read the dialogues of that CG, I’ll turn it better as soon as possible. I use help of AI in programming but not in writing. Those weird dialogues are there as a place-holder written by AI.
— Stat System & Pride —
It’s finally here!
Dice rolls are no longer pure luck. They still depend on luck, however stats can highly affect the outcome – for the better or worse.
Lewdness is no more. Instead, Astelia starts with a high pride. Her acts can either increase or decrease her pride. Certain actions require low pride of course, just like how high lewdness was necessary. It’s in a dire need of balancing though. Please do let me know of your thoughts on this.
— Skills & Weaponry —
Astelia doesn’t have to fist-fight everyone anymore. She still can, if she wants to. Weapons are stronger than fists but they need training. Weapons start with a minus skill level. Until properly learnt, they can’t land a proper hit on the enemy. Weapons now have their own unique skills as well. Currently there are quite a few weaponry but I didn’t add a way to buy most of them yet. Market District update will allow to buy some of them.
Also there’s a “kick” ability, regardless of whichever weapon is equipped. If you kick and roll 6, Astelia kicks the enemy on their groin, stunning them for 2 turns.
— Imperial Garrison Update! —
Astelia can train her skills in the garrison now. Although it’s not so easy to casually enter it. There are quite a few ways. Hint: For something different, use the debug rune to lower your reputation and try to enter it. Please do expect bugs! There are so many scenes in it, depending on many conditions. Repeat the same actions and you may end up with a new event in there.
The garrison now holds a very important role especially in the early game. After a certain amount of days, Fortesk loses his patience and drags Astelia to the main questline anyway. If she is unprepared until then, things may go wrong.
— New Repeatable Animated CG —
The old repeatable-CG was extremely boring. I’ve made that during a very tough time, and it ended up very soulless. The new missionary CG works well currently. It already feels complete as is, however I have many ideas yet to implement on it. I plan to make it something like the videos you would casually see in one of those fun websites such as somethingHub. Please see it for yourself.
Currently:
- Astelia’s stance, face expressions, dialogues and reactions change depending both on her pride value and her experience in those certain acts. For example if she has low pride but not much experience, she may look confident but her words and acts tend to be on the shy side.
- The partner’s speed of doing that changes occasionally. Just like in real life, it’s not a fixed-speed motion.
- Depending on the partner’s personality, his actions during that changes.
- The camera sometimes zoom-in and out, just like a p-video.
I literally had to open and watch p..n, not to have fun but to carefully study it so the animations could have a proper quality. In the next updates, I plan to have the camera angle change mid-CG, just like in those videos. It needs a huge bunch of new background images though, so that will take a while.
Actually I’ve hired an artist on internet earlier with some of the Patreon money but the result wasn’t good, practically unusable. I think the artist was a highschooler (just a guess) so I said “Oh good job” instead of demanding a refund. With the rest of it, I bought wine.
— Other —
I had no time left at all to work on the main story. Though that’s the one I want to do the most. I have a very fun quest line in my head.
Also I tried to balance the Red Light District a little. I can’t be arsed to explain it in detail, so please try it out and I’d be grateful to hear opinions on it.
Thank you everyone so much for supporting me. Especially thank you for not giving up on me despite how long I took to publish this update. I can’t express enough how much I appreciate it. https://youtu.be/f_iQRO5BdCM
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