Ero Slayers [Ongoing] - Version: 0.4
Developer:
Madodev
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Release Date: 23 July, 2026
Game Size: 188.0 MB
Censorship: Uncensored
Game Engine: Godot
Current Game Version: 0.4 (Ongoing)
Total Views: 153
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Game Informations
A very standard roguelike deckbuilder with cute girls, bondage gear, and restraint mechanics.​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 188.0 MB of free disk space (Recommended to have twice as much free disk space than this).
Ero Slayers - Ongoing - Version 0.4 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Fileknot Transfaze Fileknot (v0.3.4) Transfaze (v0.3.4)
Linux Fileknot Transfaze Fileknot (v0.3.4) Transfaze (v0.3.4)
Mac OS Delafil Mega Pixeldrain Bzzhr (v0.3.4) Datanodes (v0.3.4) Mega (v0.3.4) Pixeldrain (v0.3.4) Vikingfile (v0.3.4)
Linux Delafil Mega Pixeldrain Bzzhr (v0.3.4) Datanodes (v0.3.4) Mega (v0.3.4) Pixeldrain (v0.3.4) Vikingfile (v0.3.4)
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
MODSWhat's New in Ero Slayers Version - 0.4?
This public version has a new playable character, corruption levels that provide extra challenge to advanced players, and roles that change the starting conditions of your run.
Eleonore:-
Eleonore uses the DOOM ability from the StS2 Necrobinder (here restyled as LUST), but also has access to swift multi-target attacks, denied card synergies, top deck manipulation, and divine thunder generation. Where Scarlet has her bunny form and Katya has her drone form, Eli’s rarer cards are styled after maid training.
Corruption:-
Corruption levels are the counterpart to Ascensions in Slay the Spire. Whenever you win a run, you can replay the game with an additional challenge. This also allows making some encounters easier on the base level without making the game trivial for higher players, and allows me to nerf some interesting equipment (such as the fragrant nosering) that are broken in the hands of a skilled player.
Roles (Subscriber only):-
Roles are the replacement for the four semi-random startup options. These are custom start options, that can come with unique perks, starter decks, equipment, or other effects. It allows for special runs like an Eleonore maid only run, a ponygirl Katyusha run, or a Scarlet run without any luck effects. There are five of these roles for the different characters (so 15 in total).
Note  that roles will always be subscriber only, similar to the Ero Dungeons demo ending after the Ratkin Fortress or the Ero Hunters demo only containing 5 islands. The full purchaseable release version will of course include these.
Next:-
The main work on mechanics seems to be finished by now, so what remains is adding more content. The goal is to have alternative acts like Slay the Spire 2. This will be done by slowly introducing new enemies into each act until there are enough to split them up.
Changelog:-
Major:
- 10 Corruption levels, see above.
- A new character, with 75 cards, see above.
- 15 Roles, see above.
- An overhaul of the combat UI, see above.
- Card/Equipment/Enemy/Spell Library/Bestiary, see above.
Minor:
- New textures for all the goblins.
- Improved visuals for the vinetrap encounter.
- Improved card resolution thanks to SeventhDragon.
- Improved difference algorithm for upgrades thanks to SeventhDragon.
- Moddable rest/start backgrounds thanks to SeventhDragon.
- Moved save location to Advanced Settings and added an Artemis Image.
- New soundtrack for common forest encounters and rework of the music in general.
- Scarlet now automatically reequips all gear removed by her moves at the end of battle
- Combat Reflex now duplicates to the discard instead of draw pile
- Translations now have textures when you select them
- Improvements to the Chinese translation by psgram.
- Beginnings of a Russian translation by True Adam and Alekcm.
- The Blessing of Corvinia now also changes early_common fights into elites
- SeventhDragon improved icon scaling in card texts.
- SeventhDragon made efficiency improvements to the upgrade viewer.
- SeventhDragon improved the card tooltip setup.
- Now only hovering the intent will show the enemy intent tooltip as this was interfering with targeting, especially when using sticky/locked tooltips
- Victory/Loss faces are now moddable
- Card icon replacing is now automatic instead of manually defined
- Added a tooltip for your energy sources
- You can now draw on the map.
- Enemies now have random bust sizes, players now have preset ones.
- Rest image for Eleonore.
- Backgrounds for the map.
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