Checkpoint [Ongoing] - Version: 0.0.2 Demo
Developer:
TheSimpleMan101
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Release Date: 27 March, 2026
Game Size: 469.0 MB
Censorship: Uncensored
Game Engine: HTML
Current Game Version: 0.0.2 Demo (Ongoing)
Total Views: 144
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Game Informations
Checkpoint is a HTML sandbox game that currently features a basic looting system, NPC customiser and Turn based combat. This demo currently offers a couple locations like the town of Oxdale and a Forest to explore. You can also craft vials at the garage to transform NPC breast and weight size.
How to install?
- Extract and run index.html
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 469.0 MB of free disk space (Recommended to have twice as much free disk space than this).
Checkpoint - Ongoing - Version 0.0.2 Demo Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Google Buzzheavier Datanodes Pixeldrain Vikingfile
Linux Google Buzzheavier Datanodes Pixeldrain Vikingfile
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Checkpoint Version - 0.0.2 Demo?
Content changes
-Ask NPCS to strip
-Added enter/leave buttons to a couple areas
-Merged HTML so can load from main menu
-Changed save system slightly
-Can increase/decrease NPCS stats in debug mode
Bug fixes
-Fixed hover over effect not updating in combat
-Fixed sleeping not refreshing forest loot
-Hunter event now happens instantly
-Fixed so NPC events can happen on new characters without refreshing page
-Can no longer move with arrow keys in events
-Loading from forest to a save in town/safezone should bring back correctly
-Loading from one character to a new one doesn’t update forename or surname
-Changing NPCs names not applying
-Fixed NPC breaking if any body growth limit exceeds (Landlady might shift that’s due to a render issue which will be fixed after)
-Fixed lockpicking minigame not working
-Fixed Game over screen
-Fixed a bug with exploring and quick saving/loading
-Fixed a bug where dragging a weapon from the vault into hands would break inventory
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