Red Flags: Infidelity Island [Ongoing] - Version: 0.4
Developer:
Lostworks
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Release Date: 30 May, 2026
Game Size: 2.92 GB
Censorship: Uncensored
Game Engine: Ren'Py
Current Game Version: 0.4 (Ongoing)
Total Views: 1,755
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Game Informations
It’s the second year of college and John and Mia are going on that island getaway for summer vacation? The problem? There’s two other couples on that island: Hayley & Steven and Emily & Jake. Hayley’s been your friend since you were kids and Steven used to date Mia, Emily used to hate you and Jake’s always been a fiend. With tensions and drama set to flare, is it possible for John and Mia’s love story to emerge unscathed? Or will the red flags on infidelity island consume all?​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 2.92 GB of free disk space (Recommended to have twice as much free disk space than this).
Red Flags: Infidelity Island - Ongoing - Version 0.4 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Bzzhr Datanodes Pixeldrain Mega Vikingfile
Linux Bzzhr Datanodes Mega Pixeldrain Vikingfile
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Red Flags: Infidelity Island Version - 0.4?
Now, what’s new in V0.4? We have a huge update, possibly the biggest one that I’ve done yet. It takes our protagonists and puts them on a party ship and we really see the tension between all three couples flare to conclude Day 4 of the game. What I feel that I’ve done very well in this update is that I treated the entire thing like a sort of minigame. I run you through a bunch of options and then depending on how those options go, you get one out of four different ways to end the update. How this update ends will affect future releases. I don’t know if I’ll keep making them like this, V0.5 will be more linear, but I thought it was a very neat idea. i think it encourages you guys to go and look for the other content.
So overall, I made over 500 renders for this update and that number gets closer to a thousand when you factor in the three great animations for it.
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