Parasite Inside [Ongoing] - Version: 0.4.5
Developer:
Kodman
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Release Date: 19 September, 2026
Game Size: 2.56 GB
Censorship: Uncensored
Game Engine: Unreal Engine
Current Game Version: 0.4.5 (Ongoing)
Total Views: 54.4K
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Game Informations
In this Sci-Fi Horror game, our protagonist, Oni Lim, awakens aboard a colonization spaceship. However, as she awake from her slumber, she quickly realizes that all other crew members remain in cryogenic stasis, and critical ship systems are malfunctioning. Determined to uncover the source of the problem, Oni embarks on a perilous journey through the labyrinthine corridors of the ship. What she discovers amidst the flickering lights and ominous shadows is nothing short of shocking.​
Save files from 0.3.x versions of the game will not work in versions 0.4.x.
How to install?
- Extract and run ParasiteInside.exe.
System Requirements:
- OS: Windows 11 (64-bit)
- Processor: Intel Core i5-8250U / AMD Ryzen 5 5500 or better
- Memory: 12 GB RAM
- Graphics: NVIDIA GTX 1060 (6GB) / AMD Radeon RX 580 (8GB) or better
- DirectX: Version 12
- Storage: 3 GB on SSD (required) Input:
- Keyboard + Mouse
Parasite Inside - Ongoing - Version 0.4.5 Download Links
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What's New in Parasite Inside Version - 0.4.5?
[Locations]
- Main Labs – Added Sector 2
- Main Labs – Added Sector 3
- Main Labs – Added Sector 4
- Workshops – Reworked the connection between Sectors 6 and 9
- Added new landmarks across many older locations to improve navigation
[Enemies]
- Spreader – Reduced movement speed and jump height
- Sporewell – Added a new enemy type
[Cutscenes]
- Added one major story cutscene and four minor story cutscenes
- Added one respawn scene
[Character]
- Reworked stamina system – stamina is now consumed only when using certain implants
- Removed stamina consumption while running
- Flashlight battery capacity increased by 10%
[Systems]
- Reworked the level streaming system to reduce delayed object loading
- Added a cold damage system and outfit-based resistance to cold
[UI]
- Updated the display method for core status indicators (stamina, flashlight, damage/infection feedback)
[Implants]
- Added new implant: BioCatalyst Core
[Audio]
- Added new ambient sounds
- Fixed issues where sounds could be heard from unrealistic distances
[Video Gallery]
- Added one new scene to the Video Gallery
- Fixed an issue with the flashlight when switching scenes
[Picture Gallery]
- Added 3 collectible cards
[Map System]
- Added a map for Main Labs Sector 2
- Added a map for Main Labs Sector 3
- Added a map for Main Labs Sector 4
[Camera]
- Added slight smoothing to the aiming camera
[Optimization]
- Updated the rendering system
- Optimized texture sizes to reduce VRAM usage
- Optimized environment assets
- Optimized collision on environment objects
- Converted nearly half of the dynamic light sources to static lights for better performance
[Outfits]
- The COLOS-8 outfit has been fully reworked
[Settings]
- Video – Added Reflection Method settings
- Video – Added Resolution Scale settings
- Fixed an issue where the Master Audio setting did not work correctly
[Other]
- Added “No Power” indicators for interactive doors
- Added “No Power” indicators for elevators
- Added “No Power” indicators for power panels
- Added 8 new lore notes
- Added new environment decals
- Fixed numerous bugs
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