Wild Life [Ongoing] - Version: Patreon 2024.08.22
Developer:
Adeptus Steve
Consider supporting the dev if you like the game and want them to do what they love. Click on dev's link for more info.
Release Date: 22 August, 2024
Game Size: 13.58 GB
Censorship: Uncensored
Game Engine: Unreal Engine
Current Game Version: Patreon 2024.08.22 (Ongoing)
Total Views: 10.1K
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Game Informations
We live in a mad universe… indescribably vast… full of wonders… and terrors. And amidst all the chaos, sometimes things even turn out.. sexy! Play as one of many possible characters, female, male*, or creature* and fight and fuck your way through a wild experience. Our story plays on a small and rather unknown planet called K’apal. Only few civilized humans have ever ventured here, some miners guilds to claim the precious rare minerals that can be found here, scientists studying the natives and the flora and fauna. And also raiders and poachers trying to make a fortune selling rare creatures to rich and eccentric collectors and off-world beast arenas.
3D game with a lot of furry, monsters, futa, lesbian and gay sex.​
Tip to play the sex animations: select sandbox, press T, spawn characters, then talk to them pressing E, speak to several characters to play group sex.
How to install?
- Extract to desired location.
- Click on "WildLifeC.exe" to start playing.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 13.58 GB of free disk space (Recommended to have twice as much free disk space than this).
Wild Life - Ongoing - Version Patreon 2024.08.22 Download Links
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
Old Sandbox Map ListWindows 7 Workaround:
TL;DR if you get 'xinput1_4.dll' error, make a copy of 'xinput1_3.dll' in 'C:\Windows\System32' and rename it to 'xinput1_4.dll'.
And if you don't want to put that 'xinput1_4.dll' in your system32 folder, you can put it next to 'WildLifeC.exe' or 'WildLifeC-Win64-Shipping.exe' instead.
Potential Help for Low FPS (UE5):
Depends on your graphics card
- Create a shortcut of the WildLifeC.exe
- Right click the shortcut and select "properties"
- Add -dx11 onto the end of the target. Should look something like this:
"C:\Games\WildLife\WildLifeC.exe" -dx11
- Play the game through the shortcut
What's New in Wild Life Version - Patreon 2024.08.22?
Story:
Regarding quests, Apoc and the Lake Village had lots of their quests iterated. The main goal was to strengthen the character motivation for complex quests like ‘Market Rivalry’ and ‘Kumaan’s Spear’, while also making them feel less convoluted and have better player guidance. Also, several Lake Village side quests have been integrated into the main quest to make sure the player has a main quest marker at all times.
Combat:
While the combat is progressing quite well behind the scenes, we would rather polish it some more before showing it to you. We have also decided it would be best to release the combat together in one package with the actual enemies placed on the worldmap, rather than in a separate greybox test level as before, so as to make for a bigger, more complete content update at a later date.
Level:
We’ve made progress on several areas, including major locations, mini-locations, and a new dungeon. Yterra has now reached the finalized blockout B stage and mini-locations have undergone their next iteration with 23 caves ready for exploration.
Sandbox:
The biggest new feature here is the Character switcher – Characters in the scene can now be freely assigned to sex scenes and poses (and also removed from them again), which finally makes it very simple to use your custom characters everywhere.
Advanced bone-controller UI, allows you to more comfortably manage bone-control objects like bulk-editing, bulk-adding and baking down.
Story mode information:
The story implementations have entered spoiler territory so we have included warnings at key dialogue options.
Quick reminder for our member-tier and above patrons, if you want to have your name in the credits, please comment on this post.
Here are the changes coming to the build since the $25 testing version from last week:
Additions:
• Added 5 new sandbox sex animations, see the full list here
• Added new outfits: Catsuit Boobs Out and Measuring Tape for Shey
• Added new outfit: Office Dress for Merce, Kylee and Shey
• Sandbox editor: Added event receivers for the new sky settings to the environment manager
Improvements:
• Resolved crash when placing a sex scene with progression state Climax Outside
• Resolved crash due to work around for character mesh corruption
• Resolved crash when entering edit mode while possessing a poser or sex scene
• Resolved giving the Apoc Stew to Borco immediately finishing the ‘A Simple Supper’ quest
• Resolved talking to Taurok while guiding him to Nugget’s location completing the quest line
• Resolved a case where Farus wouldn’t give the player the ‘Bloody Rags’ item
• Agon’s introduction briefing for the Kumaan’s spear quest is now skipped if the quest is finished before talking to Agon about it
• Koodie should more reliably navigate on her field trip without getting stuck
• Morris should now reliably leave his prison cell
• Improved the waterbodies in the Lake Village lake and in the cistern tributary
• Sandbox editor: Resolved rainy and snowy weather types not working
• Sandbox editor: Resolved shower prop not working
• Sandbox editor: Resolved crash in input prop
• Sandbox editor: Resolved various T-Pose issues with poses/sex scenes
• Sandbox editor: Resolved duplicating sex scenes losing character slots
• Sandbox editor: Resolved sex scenes resetting to the first animation when toggling camera sequence enabled status
• Sandbox editor: Resolved sex scenes losing their characters after loading a scene
• Sandbox editor: Resolved various issues with changing controller for the player character
• Lua: Adding bone controls via Lua now acknowledges the control_child_bones field
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters – most noticeable on hair and clothing
Here are the changes from the $25 build compared to the previous $10 build (April):
Additions:
• Added 56 new sandbox sex animations, see the full list here
• Added Max X Sadora Pool Scene sex minigame
• Added new character: Kylee, human female from Warrior Village
• Added new character: Tahani, human female, one of Gulhragg’s wives
• Added new character: Andorin, black panther Kerpali male
• Added new character: Janara, human female from Fisher Village
• Added new character: Gerrin, human male from Apoc
• Added new outfit: Fisher Villager for Shannon
• Added new outfit: Bone Warrior for Mercer
• Added new outfit: Lake Villager for Maya, Inola, Zianna, Shannon, Jenny, Jadeen, Lala
• Added new outfit: Bikini for Jadeen
• Added new outfit: Rat hunter, Blackrock Scientist for some Sethro based characters
• Added new outfit: Kerpali Warrior Male 2, Modern Outfit for Chakkar, Agon, Andorin
• Added new outfit: Kerpali Warrior Female 2 for Zuri and Sadora
• Added new outfit: Catsuit for Shey, Koodie
• Added new outfit: Office Dress for Denna, Koodie
• Added new outfit: Asian Dress for Leah and Janara
• Added new outfit: Black Dress, Tapes for Alissa
• Added new outfit: Warrior Healer for Karra, Rasha, Zuri
• Added new outfit: Bikini and Elegant Dress for Indra
• Added new outfit: Bunnysuit for Koodie
• Added new outfit: Azea Style for Maya
• Added new outfit: Umbar Masseur for Tanya
• Added new hair style: Dreadlocks for some Bol based characters
• Added new hair style: Messy for female human characters
• Added new hair style: Mohawk for all characters
• Added new quest: Akil has a new quest for Max. Patrol the pillar region and hunt for Ferals.
• Added 23 cave mini locations to open world level
• Added Lizard Crypts location to the backside of Apoc
• Added blockout foliage to Yterra
• Lua: Added new functions: wl_character_get_character_name, wl_character_get_presets_for_character, wl_character_get_presets_for_skeleton, wl_character_get_skeleton_name, wl_editor_focus_object, wl_set_character_controller, wl_get_screen_width, wl_get_screen_height, wl_sex_scene_get_camera_sequence, wl_sex_scene_get_camera_sequence_index, wl_sex_scene_set_camera_sequence, wl_sex_scene_set_camera_sequence_index, wl_sex_scene_get_num_controlled_characters, wl_sex_scene_get_controlled_characters, wl_sex_scene_get_controlled_character_at, wl_pose_get_controlled_character, wl_character_get_controller
• Sandbox editor: Added a bunch of new sky settings to the level manager
• Sandbox editor: Added character state switching support
• Sandbox editor: Added camera sequence editor for sex scenes
• Sandbox editor: Added the ability to move the sandbox save folder location
• Sandbox editor: Added the ability to rename custom materials
• Sandbox editor: Added the ability to clear unused custom materials
• Sandbox editor: Added the ability to add folders to custom material window
• Sandbox editor: Added auto-wrap option to UI text and speech bubble
• Sandbox editor: Added directional scale mode to the gizmo (Default key is T)
• Sandbox editor: Added a bone control manager window for easier bulk editing of bone controls
• Sandbox editor: Added duplication button for animation queue items
Improvements:
• Upgraded engine to version 5.4.3
• Updated sclera color for all eye materials to reduce red border
• Resolved look at animations overriding dialog animations
• Resolved look at not working correctly if character is scaled
• Resolved broken shadow distance on dynamic meshes
• Improved look of overcast clouds in Showroom and Old Wild Life Map
• Quests: Kira moved to Umbar and is roommates with Zuri now
• Quests: Akil and his outpost moved. They are now located near Rhoc’s location and ‘guard’ the entrance to the pillar region.
• Quests: Akil’s dialogue has been partially reworked.
• Quests: The structure of the ‘We Come in Peace’ main quest has been reworked. There shouldn’t be a possible case of not having a quest marker anymore.
• Quests: The quests ‘Dr. Snoat’s Patient’ and ‘Going Into the Woods’ have been integrated into the main quest. Several quest steps have been added to guide the player more naturally towards Rhoc’s location.
• Quests: Nero’s quest has been improved. Several steps were added to better guide the player to Nero’s fishing spot. As a result, Janara has new dialogue outside the Koodie emergency now.
• Quests: Iterated the ‘Market Rivalry’ quest to make the whole thing less convoluted. Improved the dialogues of Djablo and the caravan trader.
• Quests: Reworked the ‘A Whisper in the Ear’ quest dialogues to match its new quest objectives.
• Quests: Added a ‘neutral’ option to Taurok’s and Nugget’s quest, in case the player doesn’t want to side with either of them.
• Quests: Morris can leave his prison cell again. Morris now wants to be escorted back to the drill station north of Apoc after saving him.
• Quests: Opened the gate to the Apoc cistern for now, until a missing feature is implemented.
• Quests: Reworked the ‘Kumaan’s Spear’ quest after finishing the ‘King of Thieves’ quest to better convey the motivation for stealing the spear in the first place and clarifying quest objectives.
• Quests: Added lots of log texts and set dialogue emotions (some skeletons miss the animations still and therefore don’t show them yet).
• Sandbox editor: Updated some face poses for Rawn and Kral
• Sandbox editor: Improved the Focus Object functionality for small objects and characters
• Sandbox editor: Copy/Pasting a sandbox object into a different parent will correct the scale difference now
• Sandbox editor: Using Ctrl while box selecting objects will now deselect objects in the scene or keyframes in animation sequence
• Sandbox editor: Searchable combo boxes only select filtered results now when using keyboard or scroll navigation
• Sandbox editor: Holding Shift while creating a group will now make that group match the transform of the active selected object
• Sandbox editor: Resolved bone control objects not being able to be changed via UI
• Sandbox editor: Resolved event list collapsing every time the selection changes
• Sandbox editor: Resolved duplication of objects (specifically rope attachments and animation sequence track objects) not redirecting to duplicated objects
• Sandbox editor: Resolved incorrect deletion behaviour on animation sequence editor tracks
• Sandbox editor: Resolved floating window moving and resizing getting stuck to cursor
• Sandbox editor: Resolved box selection not working when starting it on group/object tracks in animation editor
• Sandbox editor: Resolved hands and feet of poses occasionally pointing in a random direction instead of matching the pose control objects
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
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