Vesper [Ongoing] - Version: 0.2.2
Developer:
NutGames
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Release Date: 21 September, 2026
Game Size: 327.14 MB
Censorship: Uncensored
Game Engine: HTML
Current Game Version: 0.2.2 (Ongoing)
Total Views: 4,005
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Game Informations
An owned half-human weapon who feels nothing but the sex she’s used for. Inside Vance Dynamics she’s the company’s slave; outside, under a false face, she slips into powerful men’s lives and drains them while they think they’re using her — sent to hunt a rogue called Cain.
Vesper is a sandbox, not a linear story. Thirty locations across a corporate spire, a waterfront and an underworld strip. Fifteen people, nine of them on daily schedules, so where someone is depends on the hour and the day. Wren has to earn, keep her charge up, keep her cover intact and work the men who know something — and every route through that is hers to pick.​
How to install?
- Extract the archive.
- Open index.html in any browser.
- No install, no runtime, nothing to run. It plays offline — every clip is inside the folder, nothing is streamed.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 327.14 MB of free disk space (Recommended to have twice as much free disk space than this).
Vesper - Ongoing - Version 0.2.2 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Mega Gofile Mixdrop Datanodes Pixeldrain
Linux Mega Gofile Mixdrop Datanodes Pixeldrain
Report only if Mega link or all links except Mega are unavailable. More details about it
Walkthrough and Guide
OnlineWhat's New in Vesper Version - 0.2.2?
– New chapter: The Way Down. The man who kept her in a room has been on a wall under the Facility since the raid, and she goes and gets him out. The break-in is five junctions with a door at each, a wrong room behind most of them, and four posted men on the way in. Getting down there needs three things gathered in any order. There is one quiet move in you per run, noise carries to the last door, and every room has a way back out — backing out costs the evening and nothing else.
– New chapter: The Count. The week at her cot afterwards. Seven steps, each waiting a real day on the one before it, ending with him counting something other than days.
– A greyed-out choice now tells you the number it wants and how far off you are — “Fighting 35+ (you have 12)” instead of a line of flavour. Every threshold in the game used to be a guess.
– The Quests page can count days. A step waiting on tomorrow says so and shows the count, instead of looking like a stuck game.
– The Ledger caught up with the build. Fighting stopped at 40 when the game had wanted more than that for three releases; it runs to 70 now. Stealth moved the same way.
– Bastien has a portrait at the cot, and people on a schedule can now be somewhere only when the story says they are.
– Fixed: his entry on the Quests page said his arc was finished while you were three rooms underground looking for him.
– Fixed: “Take him home” goes home.
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