Beckoned Beneath [Ongoing] - Version: 0.19
Developer:
SubServantStudios
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Release Date: 12 June, 2026
Game Size: 1.90 GB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 0.19 (Ongoing)
Total Views: 5,060
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Game Informations
A free roam fantasy game with turn-based combat and survival/crafting elements. You are not the savior of the world, just a pawn carving out your path. Currently, most content (which isn’t a huge amount) is combat and femdom related, however as the game branches, more fetishes, skills, enemies, and scenarios will be added.​
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 1.90 GB of free disk space (Recommended to have twice as much free disk space than this).
Beckoned Beneath - Ongoing - Version 0.19 Download Links
Confused about how the downloading works? Here is a handy guide
Mac OS Bzzhr Datanodes Google Mega Pixeldrain
Linux Bzzhr Datanodes Google Mega Pixeldrain
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Beckoned Beneath Version - 0.19?
- New Church Encounter: Fight “Napkins” or the “Goth Nun” by the church, featuring multiple loss and win scenarios.
- Revised Cave: Expanded the starting cave into a much longer system, with better ore waiting at the very end.
- Two-Handed Weapons: Full Greatsword and Staff weapons added across all metal tiers, plus unique Bone and Vampiric variants.
- Vampire Skills: Unlock Blood Ward, Sanguine Burst, and Bloodfang Frenzy via newly added skill tomes.
- Massive Donna Expansion:
- Explore her fully realized mansion and dungeon (including the loom room, guest room, and new backgrounds for each room).
- Dynamic AI: She roams through her mansion and sometimes the grasslands based on her routine.
- Escalating Marks: Her behavior and dialogue shift across repeated encounters based on if she has marked you or not.
- NPC Chase System: Added a brand-new mechanical system for dynamic NPC chases (Donna only).
- Unencrypted Game Files: Images are no longer encrypted, allowing you to get a sneak peek at what is being worked on. (Spoilers of course~)
- New Interactions: Mechanics for pickpocketing and lockpicking added. Hint: Lockpicking sounds become louder the closer you are to the sweet spot.
Quality of Life & Fixes:
- Prestige Perks: Gift Prestige Essence to NPCs to unlock unique, character-themed perks.
- New Systems: Added an NPC Living World room activities system and a camera zoom plugin.
- New Mission: Added a dedicated Aseera mansion mission with a Blackjack minigame.
- Lighting Menu: New options menu featuring an intensity slider, a toggle to disable lighting during combat, and torches to light your path.
- Settings Defaults: “Always Dash” and “Synch Monitor FPS” now default to On for new players.
- Fixes & Optimizations: Fixed Gabbie’s art, patched player state checks, and deployed massive stability fixes for Donna (chasing, escaping, and crashes).
- Debug Tool: Added a debug plugin (hold F6 to open the menu) which helps to clear images.
- Automatic Crash Logger: A background reporter that activates during a crash and reports the game state so any issues can be diagnosed and fixed for future updates.
A quick note on Donna’s chase system: Because I wanted to create a highly dynamic and reactive chase mechanic, I pushed the engine to its absolute limits, and after months of trial and error, I ran into some unavoidable engine scale limitations. Because of this, the system isn’t 100% perfect. If she ever gets stuck or acts up, you can call her back into the game from the Ritual Room (the bottom-left room of the mansion) or you can manually reset her using the F6 debug menu.
I might have missed a few updates, but I’ll make sure they are documented in the in-game changelog text and future updates. Thank you all again for the love and support!
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