Dungeon Explorers 2 [Ongoing] - Version: 0.5
Developer:
C.M.Cas Games
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Release Date: 29 July, 2026
Game Size: 2.64 GB
Censorship: Uncensored
Game Engine: RPGM
Current Game Version: 0.5 (Ongoing)
Total Views: 5,731
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Game Informations
In a world shrouded in supernatural darkness, where the war between Chaos and the gods has left eternal scars, a young warrior embarks on his crusade against Chaos itself. Immerse yourself in a high-fantasy RPG that blends first-person dungeon exploration, intense tactical battles, and faction management. Forge alliances, uncover ancient secrets, and challenge the very gods as you fight to shape the fate of the world.
How to install?
- Extract and run.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 2.64 GB of free disk space (Recommended to have twice as much free disk space than this).
Dungeon Explorers 2 - Ongoing - Version 0.5 Download Links
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Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Dungeon Explorers 2 Version - 0.5?
Added new maps
Added a Horde Room to the labyrinths
Added new characters
Added new songs
Added new shops
Added new items
Added new quests
Added trainers where you can purchase skills and spells
Added Teleport Crystals and the Teleport Room
Added a dungeon with 4 floors and 3 variations each, for a total of 12 different floors for now
Increased the maximum level to 999
Added new enemies
Added a new follower
Added the Refugee Camp management system
Added the faction reputation system
Changed the Skill Mastery system. TP and MP costs no longer increase whenever a skill levels up. Instead, the costs now decrease
Changed the requirements for Armando and Afrânio to appear. You now only need to complete one work route instead of two and speak with the noble
Improved lighting effects according to the time of day
Improved SFX
Improved Ulric’s position so there is no chance of him getting stuck in front of the door after allowing you to pass
Improved image quality and visual style
Remade all video events for better performance
Reduced the number of monsters in the labyrinth corridors
Rebalanced enemy levels
Rebalanced allies
Changed the game from 32-bit to 64-bit, allowing it to use all available RAM instead of being limited to only 2 GB
Reduced RAM usage inside dungeons
Reworked the menu and HUD visuals
Fixed memory leaks
Fixed battle memory saturation
Fixed the city walls
Fixed cave walls that the player could walk through
Fixed Keylan leveling up triggering the MC’s attribute point distribution
Fixed audio failing to load and causing the game to crash
Fixed lag in the mines
Fixed sprites
Fixed black screen issues
Fixed the Charisma test difficulty not being displayed
Fixed videos freezing
Fixed the Antislaver quest where the Old Crown remained in the inventory after completing the quest
Fixed an issue where skipping the introduction caused tactical battles to display an invisible battle scene
Fixed an issue where skipping the introduction prevented you from choosing your name
Fixed text formatting
Fixed typos
Bug fixes
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